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|Power Description=+5 vs AC; 1d10+1}}{{LEB:CS:PCStatBlockPower |
|Power Description=+5 vs AC; 1d10+1}}{{LEB:CS:PCStatBlockPower |
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|Power Name=Battlemind’s Demand |
|Power Name=Battlemind’s Demand |
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− | |Power Icon={{ |
+ | |Power Icon={{closeIcon}} 3 |
|Action=Minor |
|Action=Minor |
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|Recharge=At-will |
|Recharge=At-will |
Revision as of 06:46, 16 June 2010
Living Eberron: Overview | Player's Guide | Campaign Guide | Setting | PCs
Summary
Str 9 (-1) | Dex 10 (+0) | Wis 12 (+1) |
Con 17 (+3) | Int 14 (+2) | Cha 17 (+3) |
Character Information
Background
Appearance
Age: Gender: Male Height: Weight:
Personality
Alignment: Good
Hooks
Kicker
Adventure History
Ministats
Serris - Male Human Ardent|Battlemind (Mantle: Elation) 4
Passive Perception: 13, Passive Insight: 13
AC:20, Fort:18, Ref:18, Will:20 -- Speed:5(6 w/ pp)
HP:45/45, Bloodied:22, Surge Value:11, Surges Left: 11/11
Power Points: 4, Action Points: 1, MI Daily Uses: 1, Second Wind: not used
Powers: Ire Strike, Energizing Strike, Whirling Defense
Battlemind’s Demand, Mindspike, Spectral Legion
Ardent Surge, Implanted Suggetion, Feather Step
Byeshk Spear Power
Mantle of Elation: Serris and each ally within 5 squares has +3 to damage rolls for opportunity Attacks. Each ally within 5 squares gets +2 to diplomacy and intimidate.
Conditions: None
Equipment Wishlist
Item Name | Slot | Item Level |
---|---|---|
Item | Slot | lvl |
Item | Slot | lvl |
Equipment
Equipment Name | Price | Weight |
---|---|---|
Adventurer's Kit | 15gp | 33 lbs |
Identification Papers, with portrait | 5gp | - |
Traveling Papers | 2 sp | - |
Riding Horse | 75gp | - |
Quicksilver Chainmail +1 | 1000 gp | 40 lbs |
Byeshk Longspear +1 | 680 gp | 9 lbs |
Amulet of Physical Resolve +2 | 2600 gp | - |
Coins: 3 pp, 16 gp, 8 sp
Encumbrance: 82lbs Normal Load: 90lbs Heavy Load: 180lbs Maximum Drag Load: 450lbs
Math
Attributes
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 1 | 9 | 0 | 0 | 9 | -1 | |||||
Con | 5 | 14 | 2 | 1 | 17 | 3 | |||||
Dex | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Int | 5 | 14 | 0 | 0 | 14 | 2 | |||||
Wis | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Cha | 9 | 16 | 0 | 1 | 17 | 3 | |||||
Totals | 22 | 8 |
Attacks
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
-1 | str | 4 | Byeshk Greatspear +1 | 2 | 5 | AC | ||||||
Basic Ranged |
0 | dex | 2 | 2 | AC |
Defenses
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | 0/2 | dex/int | 0 | 1 | Hafted Defense | 7 | Quicksilver Chainmail +1 | -2 | Heavy Armor | 2 | 20 | |
Fortitude | -1/3 | str/con | 1 | 2 | Amulet of Physical Resolve +2 | 2 | 18 | |||||
Reflex | 0/2 | dex/int | 1 | 1 | Hafted Defense | 2 | Amulet of Physical Resolve +2 | 2 | 18 | |||
Will | 1/3 | wis/cha | 2 | 1 | 2 | Amulet of Physical Resolve +2 | 2 | 20 |
Senses and Reactions
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2 |
Passive Insight | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 13 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 13 |
Senses: Normal
Health
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 13 | 17 | 5 | 0 | 0 | 0 | 45 | 22 | 11 |
Surges per day: 11 (8 Class + 3 Con)
Speed and Movement
Speed: 5 (6 Race - 1 Equipment) or 6 with power points (6 Race - 1 Equipment + 1 Magic Item Property)
Racial Features
Human (PH)
- +2 to any one ability (chose Constitution)
- Bonus At-Will Power: Serris knows one extra At-Will Power from his class (Ire Strike)
- Bonus Feat: Serris gained one additional feat at first level. (chose Weapon Proficiency: Greatspear)
- Bonus Skill: Serris gained one additional trained skill from his class list at first level (chose Streetwise).
- Human Defense Bonuses: Serris has a +1 bonus to each Non-AC Defense (Fort, Ref, Will)
- Vision: Normal
- Size: Medium
- Speed: 6
Class Features
Hybrid Ardent (PHB3)
- Armor Proficiency: Cloth, Leather, Hide, Chainmail
- Weapon Proficiency: Simple melee, military melee, simple ranged
- Bonuses to Defense: +1 Fortitude or Will (chose Will)
- Ardent Mantle (Hybrid, Elation): Serris and each ally within 5 squares of him get a +3 modifier as a bonus to all damage rolls for opportunity attacks. Each ally within 5 squares of Serris gets a +2 to Diplomacy and Intimidate.
- Power Points: Used to boost powers with the "Augmentable" keyword. At 4th level there are 4. More are gained at later levels.
Hybrid Battlemind (PHB3)
- Armor Proficiency: Superseded by Hybrid Ardent
- Weapon Proficiency: Simple melee, military melee, simple ranged
- Bonuses to Defense: +1 Will
- Psionic Defense (Hybrid): Gain the Battlemind’s Demand power and either the Blurred Step or Mind Spike powers. (chose Mind Spike)
- Power Points: Used to boost powers with the "Augmentable" keyword. At 4th level there are 4. More are gained at later levels.
Feats
- Human: Weapon Proficiency: Greatspear(PHB/AV): Serris is proficient in the use of a Greatspear
- 1st: Polearm Flanker(PHB3): When Serris attacks an enemy with a melee attack while using a polearm, he may choose one unoccupied square that is adjacent to both himself and the target. He is considered to occupy that square when determining if he flanks that target for the attack.
- 2nd: Impending Victory(PHB3): Serris has a +1 bonus to attacks against bloodied foes when using at-will powers.
- 4th: Hafted Defense(PHB3): Serris gains a +1 bonus to AC and Reflex while wielding a polearm or staff in two hands.
Background
Sharn(EPG): +2 bonus to Streetwise
Skills and Languages
Languages: Common, Riedran
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 0 | dex | -1 | Quicksilver Chainmail +1 | 2 | 1 | ||||
Arcana | 5 | 2 | int | 2 | 9 | |||||
Athletics | -1 | str | -1 | Quicksilver Chainmail +1 | 2 | 0 | ||||
Bluff | 3 | cha | 2 | 5 | ||||||
Diplomacy | 5 | 3 | cha | 2 | Mantle of Elation | 2 | 12 | |||
Dungeoneering | 1 | wis | 2 | 3 | ||||||
Endurance | 5 | 3 | con | -1 | Quicksilver Chainmail +1 | 2 | 9 | |||
Heal | 1 | wis | 2 | 3 | ||||||
History | 2 | int | 2 | 4 | ||||||
Insight | 1 | wis | 2 | 3 | ||||||
Intimidate | 3 | cha | 2 | Mantle of Elation | 2 | 7 | ||||
Nature | 1 | wis | 2 | 3 | ||||||
Perception | 1 | wis | 2 | 3 | ||||||
Religion | 2 | int | 2 | 4 | ||||||
Stealth | 0 | dex | -1 | Quicksilver Chainmail +1 | 2 | 1 | ||||
Streetwise | 5 | 3 | cha | 2 | Background | 2 | 12 | |||
Thievery | 0 | dex | -1 | Quicksilver Chainmail +1 | 2 | 1 |
Powers
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Energizing Strike | +3 | Cha | 4 | Byeshk Greatspear +1 | 0 | 0 | 2 | 9 | AC | ||||
Whirling Defense | +3 | Con | 4 | Byeshk Greatspear +1 | 0 | 0 | 2 | 9 | AC | ||||
Spectral Legion | +3 | Con | 4 | Byeshk Greatspear +1 | 0 | 0 | 2 | 9 | AC | ||||
Implanted Suggestion | +3 | Cha | 4 | Byeshk Greatspear +1 | 0 | 0 | 2 | 9 | AC |
Tracking
Money
+412 gp starting gold - 15 gp for Adventurer's Kit - 5 gp for Identification Papers w/ Portrait - 2 sp for Traveling Papers - 75 gp for Riding Horse -------- 3pp 16 gp 8 sp remaining
Treasure
- Level 1: Parcel lvl+2
- Byeshk Greatspear +1 (SAC) - taken at character creation
- Level 2: Parcel lvl+3
- Quicksilver Chainmail +1 (PH) - taken at character creation
- Level 3: Parcel lvl+4
- Amulet of Physical Resolve +2 (AV) - taken at character creation
XP
- 3750 XP from starting at level 4
Total XP: 3750
Changes
- June 15, 2010: Created
Judge Comments
Judge comments (and your rebuttal) will go here.