Froggalpha (talk | contribs) No edit summary |
Froggalpha (talk | contribs) No edit summary |
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|Feature Description=Forge does not sleep and instead enters a state of inactivity for 4 hours to gain the benefits of an extended rest. While in this state, Forge is fully aware of his surroundings and notices approaching enemies and other events as normal.}} |
|Feature Description=Forge does not sleep and instead enters a state of inactivity for 4 hours to gain the benefits of an extended rest. While in this state, Forge is fully aware of his surroundings and notices approaching enemies and other events as normal.}} |
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|Alignment=Good |
|Alignment=Good |
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− | |Strength= |
+ | |Strength=9 (-1) |
− | |Constitution= |
+ | |Constitution=17 (+3) |
− | |Dexterity= |
+ | |Dexterity=10 (+0) |
− | |Intelligence= |
+ | |Intelligence=14 (+2) |
|Wisdom=12 (+1) |
|Wisdom=12 (+1) |
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− | |Charisma= |
+ | |Charisma=17 (+3) |
− | |Skills=Arcana + |
+ | |Skills=Arcana +9, Diplomacy +10, Endurance +9, Streetwise +10 |
+ | |Feats=Hybrid Talent, Impending Victory, Action Surge, Hafted Defense |
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− | |Feats=Master Mixer |
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+ | |Equipment=Amulet of Physical Resolve +2, Quicksilver Chainmail +1, Byeshk Spear +1; Adventurer's Kit, Identification Papers with Portrait, Travel Papers, Riding Horse; 316.80gp}} |
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− | |Equipment=Staff of Artifice +1, leather armor; adventurer's kit; 26gp |
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− | |Rituals=Make Whole, Brew Potion, Enchant Weapon, Disenchant Weapon}} |
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== Character Information == |
== Character Information == |
Revision as of 23:06, 14 June 2010
Summary
See the PC Stat Block template for assistance.
Str 9 (-1) | Dex 10 (+0) | Wis 12 (+1) |
Con 17 (+3) | Int 14 (+2) | Cha 17 (+3) |
Character Information
Background
Forge was created to be a test character for LEB. If he was a real PC, there would be more background here.
Appearance
Forge is nondescript as he will never appear. A real character would have an appearance description.
Age: 6 Gender: Male Height: 6'0" Weight: 250 lbs.
Personality
Alignment: Good
Forge has no personality. A real character would describe their personality, mannerisms, and quirks here.
Hooks
- Potential hooks for character development should go here.
- A DM may use them when creating a potential adventure.
Kicker
The kicker describes what put your character on the path to adventure. It can be brief or long, but should provide their motivation.
Other Sections
You may add other background sections if you wish. Others have added descriptions of previous adventures gone on and such.
Equipment
Equipment Name | Price | Weight |
---|---|---|
Leather Armor | 25gp | 16lbs |
Staff of Artifice +1 | 1000gp | 4lbs |
Backpack | 2gp | 2lbs |
Bedroll | 1sp | 5lbs |
Flint and Steel | 1gp | - |
Belt Pouch | 1gp | 0.5lbs |
Waterskin | 1gp | 4lbs |
Coins: 26gp
Encumbrance: 31.5lbs Normal Load: 120lbs Heavy Load: 240lbs Maximum Drag Load: 600lbs
Math
The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.
Attributes
See the Attributes template for assistance.
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 0 | 10 | 2 | 0 | 12 | 1 | |||||
Con | 2 | 12 | 2 | 0 | 14 | 2 | |||||
Dex | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Int | 16 | 18 | 0 | 0 | 18 | 4 | |||||
Wis | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Cha | 0 | 8 | 0 | 0 | 8 | -1 | |||||
Totals | 22 | 8 |
Attacks
See the Attack template for assistance.
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
1 | str | 3 | Staff of Artifice +1 | 0 | 4 | AC | ||||||
Basic Ranged |
1 | dex | 0 | 1 | AC |
Defenses
See the Defenses template for assistance.
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +1/+4 | dex/int | 0 | 2 | Leather | 0 | 16 | |||||
Fortitude | 1/+2 | str/con | 1 | 0 | 13 | |||||||
Reflex | +1/+4 | dex/int | 0 | 14 | ||||||||
Will | +1/-1 | wis/cha | 1 | 1 | 0 | 13 |
Senses and Reactions
See the Senses template for assistance.
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Passive Insight | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 |
Senses: None (Special senses such as low-light, etc. go here)
Health
See the Health template for assistance.
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 12 | 14 | 5 | 0 | 0 | 0 | 26 | 13 | 6 |
Surges per day: 8 (6 class, +2 Con)
Speed and Movement
Speed: 6
Racial Features
Make sure to link to the appropriate sources where possible.
Warforged (EPG)
- +2 Str, +2 Con
- +2 Endurance, +2 Intimidate
- Languages: Common
- Warforged Resolve racial power
- Warforged Mind: +1 to Will
- Living Construct
- Unsleeping Watcher
- Warforged Resilience
- Size: Medium
- Speed: 6
Class Features
Make sure to link to the appropriate sources where possible.
Artificer (EPG)
- Arcane Empowerment: Augment attack of item or recharge daily power once per day per item.
- Arcane Rejuvenation: Grant allies temporary hit points when they use daily item power.
- Healing Infusions: Creating infusions to heal.
- Ritual Casting: Ritual Casting for free.
Feats
List level taken and link to the source.
- 1st: Master Mixer
Background
Scholar (PH2): +2 Arcana.
Skills and Languages
Languages: Common
See the Skills template for assistance.
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 1 | dex | 0 | 1 | ||||||
Arcana | 5 | 4 | int | 2 | 0 | 11 | ||||
Athletics | 1 | str | 0 | 1 | ||||||
Bluff | -1 | cha | 0 | -1 | ||||||
Diplomacy | -1 | cha | 0 | -1 | ||||||
Dungeoneering | 1 | wis | 0 | 1 | ||||||
Endurance | 2 | con | 2 | 0 | 4 | |||||
Heal | 1 | wis | 0 | 1 | ||||||
History | 4 | int | 0 | 4 | ||||||
Insight | 1 | wis | 0 | 1 | ||||||
Intimidate | -1 | cha | 2 | 0 | 1 | |||||
Nature | 1 | wis | 0 | 1 | ||||||
Perception | 1 | wis | 0 | 1 | ||||||
Religion | 4 | int | 0 | 4 | ||||||
Stealth | 1 | dex | 0 | 1 | ||||||
Streetwise | -1 | cha | 0 | -1 | ||||||
Thievery | 1 | dex | 0 | 1 |
Powers
See the Power to Hit Summary and the Power to Hit templates for assistance.
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Static Shock | +4 | Int | 1 | Staff of Artifice +1 | 0 | 0 | 0 | 5 | Reflex | ||||
Magic Weapon | +4 | Int | 1 | Magic Weapon | 3 | Staff of Artifice +1 | 0 | 0 | 0 | 8 | AC | ||
Scouring Weapon | +4 | Int | 3 | Staff of Artifice +1 | 0 | 0 | 0 | 7 | AC | ||||
Obedient Servant | +4 | Int | 2 | Obedient Servant | 0 | 0 | 0 | 0 | 6 | AC |
Tracking
Money
+100 gp starting gold - 34 gp tossed down a well -------- 26 gp remaining
Treasure
Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure. Also link to the compendium for the item when possible.
- Level 1: Parcel lvl+4
XP
Keep track of XP gained. Link to the post where it was given or a reward summary post in the adventure.
An adventure name would go here:
- 600 XP from nowhere (a link to where it came from would go here)
Total XP: 600
Changes
List changed here
- 2009/07/12: Created
Judge Comments
Judge comments (and your rebuttal) will go here.
Level 1
Approval 1
Approval from User 1
Approval 2
Approval from User 2
Status
Status: Approved as 1st level character with 600 xp by User 1 and User 2
Finally, at the end, you should include the "Requesting Approval" and "LEB" categories already included and those categories representing your character's race and region of origin. For example, Forge is from Breland and is a warforged, so we have added those categories.