Summary Edit

XP 3750Male Githyanki Adventurer Shielding Swordmage 4
Medium natural humanoid
Initiative +4; Senses Passive Insight 20, Passive Perception 13
HP 51, Bloodied 25, Surge Value 12, Surges 12
AC 24; Fortitude 17, Reflex 18, Will 17
Saving Throws +2 bonus against charm effects
Speed 6
BasicMeleeAegis Blade Bastard Sword +1 (Standard; at-will) ✦ Weapon
Attack: +6 vs AC
Hit: 1d10+1 damage
CloseSword Burst (Swordmage Attack 1) (Standard; at-will) ✦ Arcane, Force, Implement
Range: Close burst 1
Target: Each enemy in burst
Attack: +8 vs Reflex
Hit: 1d6+6 force damage and the target takes another 5 force damage if it attacks Vistrathis before the start of his next turn.
MeleeBooming Blade (Swordmage Attack 1) (Standard; at-will) ✦ Arcane, Thunder, Weapon
Attack: +11 vs AC
Hit: 1d10+6 damage, and if the target is adjacent to Vistrathis at the start of its next turn and moves away during that turn, it takes 1d6+4 thunder damage. If the target attacks Vistrathis before the start of his next turn, it takes another 5 damage.
CloseAegis of Shielding (Swordmage Class Feature) (Minor; at-will) ✦ Arcane
Range: Close burst 2
Target: One creature in burst
Effect: Vistrathis marks the target. The target remains marked until he uses this power against another target. If he marks other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.

If Vistrathis's marked target makes an attack that doesn't include Vistrathis as a target, it takes a -2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of Vistrathis, he can use an immediate interrupt to reduce the damage by that attack to any one creature by 9 (nine).
RangedTelekinetic Leap (Racial Power) (Move; encounter)
Range: Ranged 10
Target: Vistrathis or one of his allies
Effect: The target can fly up to 5 squares. If this power is used on an ally, that ally must remain in Vistrathis's line of sight at all times during the effect.
CloseSword of Sigils (Swordmage Attack 1) (Standard; encounter) ✦ Arcane, Force, Weapon
Range: Close burst 1
Target: Each enemy in burst
Attack: +11 vs AC
Hit: 1d10+6 damage, and the target is marked until the end of Vistrathis's next turn. Until the mark ends, if the target makes an attack that does not include Vistrathis as a target, it takes 5 force damage after the attack is resolved.
Immediate Interrupt
Trigger: A target marked by this power hits a creature within 10 squares of Vistrathis with an attack that does not include Vistrathis as a target
Effect: Vistrathis reduces the damage dealt by the triggering creatures attack to any single creature by 4.
RangedDimensional Vortex (Swordmage Attack 3) (Immediate Interrupt; encounter) ✦ Arcane, Implement, Teleportation
Range: Ranged 10
Trigger: An enemy hits one of Vistrathis's allies with a melee attack
Target: The triggering enemy
Attack: +8 vs Will
Hit: Vistrathis teleports the target 5 squares. The target then makes its melee attack against a creature of Vistrathis's choice. If no creatures are within range of the target, the attack is expended. If the target is marked by Vistrathis's Aegis of Shielding power, the target's melee attack deals 4 extra damage.
RangedEvil Eye of the Vistani (Bloodline Power) (Minor; encounter) ✦ Charm
Attack: +10 vs Will
Hit: Until the end of Vistrathis's next turn, the target grants combat advantage to him and cannot willingly move closer to Vistrathis.
CloseChanneling Shield (Swordmage Utility 2) (Immediate Interrupt; encounter) ✦ Arcane
Range: Close burst 10
Trigger:An attack hits Vistrathis or one of his allies within the burst
Target: The creature hit by the triggering attack
Effect:Vistrathis reduces the damage that the target takes from the triggering attack by 9. The next successful attack Vistrathis makes before the end of his next turn deals an extra 4 damage.
MeleeWarding Flourish (Swordmage Attack 1) (Standard; daily) ✦ Arcane, Force, Weapon
Target: One or two creatures within melee weapon reach
Attack: +11 vs AC
Hit: 1d10+6 force damage, and the target slides 2 squares.
Effect: Unil the end of Vistrathis's next turn, the target cannot enter a square adjacent to any of Vistrathis's allies. Until then, if an ally moves adjacent to the target and hits it with an attack, the ally can push the target 1 square.
Aegis Blade Bastard Sword +1 (Level 3 Weapon)
Critical: +1d6. Power (Daily): Minor. Vistrathis marks each enemy within a close burst 3 (save ends) and treats each mark as if he had applied it with his aegis of shielding.
Leather Armor of Aegis Expansion +2 (Level 7 Body Slot)
'Enhancement: +2 AC Power (Encounter): Immediate Interrupt. Trigger: A creature Vistrathis has marked with his Aegis of Shielding power targets him and at least one of his allies with an attack. Effect: The damage of the triggering creature's attack is reduced by 7.
Cloak of the Walking Wounded +1 (Level 4 Neck Slot)
Enhancement: +1 Fortitude, reflex, and Will Properties: If Vistrathis uses his second wind while he is bloodied, he can expend two healing surges instead of one (gaining hit points from both).
Potion of Healing (heroic tier) (Level 5 Potion)
Power (Consumable * Healing): Minor Action. Vistrathis drinks this potion and spends a healing surge. Instead of the hit points he would normally regain, Vistrathis regains 10 hit points.
Githyanki Willpower
Vistrathis has a +1 racial bonus to Will and a +2 bonus on saves vs charm
Danger Sense
Vistrathis has a +2 bonus to initiative
Telekinetic Leap
Vistrathis can use Telekinetic Leap as an encounter power (see powers section above for details on this power).
By spending 1 hour of meditation with a chosen light or heavy blade, Vistrathis forges a special bond with the weapon. As a standard action, Vistrathis can call his bonded weapon to his hand from up to 10 squares away.

Vistrathis can forge a bond with a different blade using the same meditation process. If Vistrathis forges a bond with a different blade, the old bond dissipates.

If Vistrathis's bonded weapon is broken or damaged, he can spend 1 hour of meditation to recreate the weapon from a fragment (this process automatically destroys any other fragments of the weapon in existence, so it can't be used to create multiple copies of a broken weapon).
Swordmage Aegis - Aegis of Shielding
Vistrathis has the Aegis of Shielding at-will power (see the powers section above for information on this power).
Swordmage Warding
While Vistrathis is conscious he gains a +1 bonus to AC while he is wielding a light or heavy blade. If his off-hand is empty, the bonus increases to +3.
Alignment Good; Languages Common
Str 10 (+0)Dex 10 (+0)Wis 13 (+1)
Con 18 (+4)Int 20 (+5)Cha 8 (-1)
Skills Arcana +12, Endurance +11, History +14, Insight +10
Feats White Lotus Riposte, Weapon Proficiency (Bastard Sword), Vistani Heritage
Equipment Aegis Blade Bastard Sword +1, Leather Armor of Aegis Expansion +2, Cloak of the Walking Wounded +1, Potion of Healing (heroic tier) (x 7), Javelin (x3), Adventurer's Kit, Climber's Kit, Crowbar, Glass Cutter; 3 gp

Mini Stats Edit

[sblock=Vistrathis' Stats]
[B][ Vistrathis][/B] - Githyanki Swordmage 4
Passive Perception 12, Passive Insight 12
AC 24, Fort 17, Reflex 18, Will 17
HP 51/51, Bloodied 25, Surge Value 12, Surges 12/12
Speed 6, Initiative +4
Action Points: 1/1, [color=red]Second Wind[/color]

At-Will Powers: 
[color=lime]Booming Blade[/color]
[color=lime]Sword Burst[/color]
[color=lime]Aegis of Shielding[/color]

Encounter Powers: 
[color=red]Telekinetic Leap[/color]
[color=red]Evil Eye of the Vistani[/color]
[color=red]Sword of Sigils[/color]
[color=red]Dimensional Vortex[/color]
[color=red]Channeling Shield[/color]

Daily Powers: 
[color=gray]Warding Flourish[/color]

[color=orange]Item Powers[/color]: 
[color=red]Armor of aegis Expanding Encounter Power[/color]
[color=gray]Aegis Blade Daily Power[/color]

Character Information Edit

Background Edit

2 Vult 998 YK,

Today is my eighteenth birthday. Funny how the flow of time can seem to sneak up on you. It seems like it was only a few years ago that I was accepted into the Vistani caravan. It certainly does not seem like more than an entire decade has passed since I found myself wandering the Talenta Plains. Unlike most of my race, I was born in Eberron. For most of my life I grew up on the east side of Cyre. My mother and father were simple farmers and I grew up as a farmers son, enduring the unending toil of working the land. My father taught me much about many things, but while he was wise, he was not very smart, and I always yearned for more. And the end of the Last War, I got my wish but lost my family. I thank The Host that we were more poor than other farmers who lived more towards the center of Cyre, for on the Day of Mourning, as it is now called, my homeland was obliterated. Were I not sent on an errand to gather supplies from a halfling caravan during the event, I would have been killed along with the rest of my family. For the last four years, I have been traveling with my new family, the Vistani caravan lead by our clan elder, Mama Kousha, and the same caravan who I was supposed to be trading with. Mama Kousha is a kind but serious noble of House Ghallanda. I have heard rumors around the caravan that Mama Kousha has a dragonmark, but none of us have been able to confirm this. Anyways, Mama Kousha took me in after the Day of Mourning, making me one of them with what we call the ritual of Blooding and this left an interesting mark upon me. For one, my eyes turned as black as coal, and the palm of my right hand now bears the mark of a red eye. Mentally I seem to have changed as well, and these dark eyes of mine seem to be able to keep others at bay, at least for a moment. Going back to the part of getting my wish... I have been tutored by two wonderful little halflings during the last four years named Garin and Carina. Surprising for his size, Garin is a master swordsman who to this day can whoop me in any sparing session with any weapon. Unless of course I "cheat" as he calls it, and use Carina's teachings to use magic against him. The opposite is true as well. Carina is so well versed in the use of magic, that the only way I can win in a duel against her is to bring my blade to bear. Much like her mate, Garin, she considers this "cheating". Now when I say "cheating", I simply mean that they laugh at me jovially and say "no fair" while trying to come up with another way to defeat me in our spars. They like the way I have combined their teachings to make my own form of combat, and have even taken an interest in learning how I do it. I have tried to teach them how I do it, but it seems to be a combination of learned magic and innate talent, and it has made things difficult to teach.

Being that today is my eighteenth birthday, I am up with the dawn and am leaving early to go on my journey. It is tradition that on a Vistani's eighteenth birthday, he or she travels away from the caravan on what we call "The Jaunt". This is a rite of passage and a way that the Vistani, being a collective peoples and not a race of people in and of itself, expand their clan. Here's basically how it works: The "Jaunting" Vistani leaves the clan for a while, sometimes only a year or two, sometimes longer, and they explore the world and try to find something of worth for the caravan. Now this "something of worth" can range from valuable items to simply bringing back a mate. Either is valuable in the eyes of the Vistani, as it brings in more experiences and wealth. Now it is my turn to go on this "Jaunt" and expand Mama Kousha's caravan. We'll just have to see what fate has in store for me during my travels.

Vistrathis, Vistani Swordmage

Appearance Edit

Vistrathis is lean and lanky and has sharp facial features (high cheek bones and close to a lack of a nose, as is common with his race). His skin is a pale green color and his eyes are glossy and black. His long thin hair is a light brown color that he keeps tied in a ponytail. He wears a loose shirt and a loose pair of pants. His shirt is a dark maroon, tied at the collar, and is slightly dirty from travel. Over this shirt is a more ornate blue leather vest that has been studded in silver and is kept open, revealing a silver amulet depicting a ruby eye. His yellow pants have a stripe of maroon running down the side that is bordered in the same studding as his vest. His light brown shoes are more like moccasins or slippers than actual shoes, but still feature a hardened leather sole for travel. On his left hip is sheathed a long, slightly curved iron blade. It's hilt is intricately carved with images of moons and stars and a fuller runs about three quarters of the length of the blade, making it light and balanced. Just below where the grip would connect to the quillion is embedded a one inch sphere of clear crystal.

Age: 18 Gender: Male Height: 6'3" Weight: 160 lbs

Personality Edit

Alignment: Good

Vistrathis is a little arrogant of his abilities, having never met another who was able to blend swordplay and magic like he could, however he is also very protective of anyone who he deems to be a friend.

Kicker Edit

Vistrathis is on The Jaunt and as such, he is on the look out for anything that would improve his enclave and spread the blood of the Vistani to other worthy people.

Adventures Edit

  • Currently not on any adventures.

Equipment Edit

Equipment Name Price Weight
Aegis Blade Bastard Sword +1 680 gp 6 lbs
Leather Armor of Aegis Expansion +2 2600 gp 15 lbs
Cloak of the Walking Wounded 840 gp ---
Potion of Healing (heroic tier) x 7 350 gp (50 gp each) ---
Adventurer's Kit 15 gp 33 lbs
Climber's Kit 2 gp 11 lbs
Crowbar 2 gp 4 lbs
Class Cutter 25 gp 5 lbs
Javelin x 3 15 gp (5 gp each) 6 lbs (2 lbs each)
Coins 3 gp ---
Total Worth/Weight 4,532 gp 80 lbs

Encumbrance: Light Normal Load: 100 lbs Heavy Load: 200 lbs Maximum Drag Load: 500 lbs

Math Edit

Attributes Edit

Str 0 10 0 0 10 0
Con 7 15 2 1 18 4
Dex 0 10 0 0 10 0
Int 12 17 2 1 20 5
Wis 3 13 0 0 13 1
Cha 0 8 0 0 8 -1
Totals 22   9

Attacks Edit

See the Attack template for assistance.

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee


str 4Aegis Blade Bastard Sword +126AC
Basic Ranged



Defenses Edit

See the Defenses template for assistance.

DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/+5 dex/int 4 Leather Armor of Aegis Expansion +1 3 Swordmage Warding 2 24
Fortitude0/+4str/con1Cloak of the Walking Wounded +12 17
Reflex+0/+5dex/int 1Cloak of the Walking Wounded +12 18
Will+1/-1wis/cha21 1Cloak of the Walking Wounded +12 17

Senses and Reactions Edit

See the Senses template for assistance.

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 2 0 0 0 0 2 0 4
Passive Insight 1 5 0 0 0 0 0 0 2 2 20
Passive Perception 1 0 0 0 0 0 0 0 2 0 13


Health Edit

See the Health template for assistance.

--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 15 18 6 0 0 0 51 25 12

Surges per day: 12 (8 class, +4 Con)

Speed and Movement Edit

Speed: 6

Racial Features Edit

Githyanki (MM)[soon to be PHB3]

  • +2 Int, +2 Con
  • +2 History
  • Languages: Common, Deep Speech
  • Githyanki Willpower: +1 Will; +2 to save against charm
  • Danger Sense: +2 to initiative
  • Telekinetic Leap: Telekinetic Leap encounter racial power
  • Size: Medium
  • Speed: 6

Class Features Edit

Make sure to link to the appropriate sources where possible.

Swordmage (FRPG)

  • Swordbond: Bond with one blade (1hr.); standard action to call to hand (10 squres); fix bonded blade in 1 hr.
  • Swordmage Aegis - Aegis of Shielding: Use aegis of shielding as an at-will power.
  • Swordmage Warding: If conscioius, +1 AC with blade; +3 AC if off-hand is free.

Feats Edit

List level taken and link to the source.

Background Edit

Ghallanda Enclave Guard (EPG): +2 Insight.

Skills and Languages Edit

Languages: Common, Giant

See the Skills template for assistance.

SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Arcana 5 5 int 2 12
Insight51wis2Ghallanda Enclave Guard Background210

Powers Edit

See the Power to Hit Summary and the Power to Hit templates for assistance.

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Sword Burst +5 Int 1 Aegis Blade Bastard Sword +1 0 0 2 8 Reflex
Booming Blade +5 Int 4 Aegis Blade Bastard Sword +1 0 0 2 11 AC
Sword of Sigils +5 Int 4 Aegis Blade Bastard Sword +1 0 0 2 11 AC
Dimensional Vortex +5 Int 1 Aegis Blade Bastard Sword +1 0 0 2 8 Will
Evil Eye of the Vistani +5 Int 3 Evil Eye of the Vistani Power Bonus 0 0 2 10 Will
Warding Flourish +5 Int 4 Aegis Blade Bastard Sword +1 0 0 2 11 AC

Tracking Edit

Money Edit

+412 gp starting gold
 -350 gp Healing Potion (x7)
  062 gp (sub total)
 -015 gp Adventurer's Kit
  047 gp (sub total)
 -002 gp Climber's Kit
  045 gp (sub total)
 -002 gp Crowbar
  043 gp (sub total)
 -025 gp Glass Cutter
  018 gp (sub total)
 -015 gp Javelin (x3)
  003 gp Total

Treasure Edit

Wishlist Edit

  • Level 4: Gold Parcel
    • Gold equivalent to a level 4 item: 840gp

XP Edit

  • 3750 XP from character creation

Total XP: 3750

Changes Edit

List changed here

  • 2009/07/12: Created

Judge Comments Edit

Judge comments (and your rebuttal) will go here.

Level 1 Edit

Approval 1 Edit

Approval from renau1g

  • good job sir...

Approval 2Edit

Approval from EvolutionKB

  • No mistakes...nice job.

Status Edit

Status: Approved as 4th level character with 5500 xp by renau1g and EvolutionKB

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