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Revision as of 00:41, 13 September 2010
Summary
Str 8 (-1) | Dex 10 (+0) | Wis 20 (+5) |
Con 13 (+1) | Int 10 (+0) | Cha 18 (+4) |
Character Information
Background
Born with her twin sister Audrey in far off Adar, Veruza was raised on the move.
Early in Veruza's life, when she was only young enough to begin keeping memories, she was attacked. The form was hazy, and light was dim at the time, so she was left with no picture of her assailant. Audrey came upon her dead sister first, at first she only stood in place and screamed help in a panicked voice. Soon Audrey came to her senses, and picking up her sister Veruza, she ran to their parents.
Audrey was taken away from the body, and Veruza's parents rushed to the monastery. Audrey was shocked to see Veruza sleeping across the room the next morning. More so, when the young girl awoke. Their parents never mentioned that day again.
Veruza's parents dragged the twins across full continents escaping from some unknown entity. Eventually leaving the girls to mercenary work, Jorasco needed healers, and the girls could do just that. Abandoned and full of questions, the girls fell into survival, and began living day by day.
Recently while traveling with Dalvach Dagda the twins visited the Tower's Shard. While following a magical cat out of the bar, Veruza and Audrey were jumped, and Audrey was kidnapped. Veruza has been in search of her sister ever since.
Appearance
White robes lined with a trim of red triangles, flow from the top of the young Kalashatar's head down to the ground. A sword far to large for her small frame rests on her back. Fear lines the girls face, even though a smile also rests on her lips. A soft shaking is often seen, as she trembles while nervous, and is so often nervous.
Just as suddenly the meek young girl can become a fierce kettle of anger and rage. Striking out with her own fear and channeling the divinity of her own blood.
Age: 19 Gender: Female Height: 5'8" Weight: 120 lbs.
Personality
Veruza has an unhealthy fear of death. It taints everything she does, from the way she eats, to the religious beliefs she holds. She is fiercely protective of her twin sister Audrey, and her own life.
Veruza is pleasant, even friendly at first, often trying to compromise and create win win situations. If she feels cornered or scared she will lash out, using intimidation and her holy nature to scare threats away.
Alignment: Unaligned leaning toward Good
Hooks
Audrey has been kidnapped! (Thank you ScorpiusRisk!)
Active member in the Blood of Vol
Why did Veruza's parents flee Adar? (Dreaming dark, other nefarious badddies)
What or who killed Veruza?
Veruza is a Quori Nightmare
Kicker
Veruza's unhealthy fear of death forces her toward the nigh unachievable goal of immortality.
Equipment
Equipment Name | Price | Weight |
---|---|---|
Symbol of the Holy Nimbus +1 | 840gp | - |
Chainmail Armor +1 | 360gp | 40lbs |
Lucky Charm +1 | 840gp | - |
Sunblade Fullblade +1 | 840gp | 10lbs |
Ritual Book | 50gp | 3lbs |
Coins: 2gp
Encumbrance: 53lbs Normal Load: 80lbs Heavy Load: 160lbs Maximum Drag Load: 400lbs
Math
Attributes
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 0 | 8 | 0 | 0 | 8 | -1 | |||||
Con | 3 | 13 | 0 | 0 | 13 | 1 | |||||
Dex | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Int | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Wis | 12 | 17 | 2 | 1 | 20 | 5 | |||||
Cha | 7 | 15 | 2 | 1 | 18 | 4 | |||||
Totals | 22 | 9 |
Attacks
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
5 | wis | +4 | Sunblade Fullblade +1 | 2 | 11 | AC | ||||||
Basic Ranged |
0 | dex | 2 | 2 | AC |
Defenses
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +0/+0 | dex/int | 0 | +7 | Chainmail +1 | 2 | 19 | |||||
Fortitude | -1/+1 | str/con | 0 | +1 | Lucky Charm +1 | 2 | 14 | |||||
Reflex | +0/+0 | dex/int | 0 | +1 | Lucky Charm +1 | 2 | 13 | |||||
Will | +5/+4 | wis/cha | +2 | +1 | Lucky Charm +1 | 2 | 20 |
Senses and Reactions
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2 |
Passive Insight | 5 | 0 | 0 | +2 | 0 | 0 | 0 | 2 | 0 | 19 | |
Passive Perception | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 17 |
Senses: None
Health
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 12 | 13 | 5 | 0 | 0 | 0 | 40 | 20 | 10 |
Surges per day: 8 (7 class, +1 Con)
Speed and Movement
Speed: 5 (Racial 6, -1 armor)
Racial Features
Kalashtar (EPG)
- +2 Wis, +2 Cha
- +2 Insight, +2 Any (Perception)
- Languages: Common, Quory
- Bastion of Mental Clarity racial power
- Dual Soul: Make saves vs. dazed and dominated at the start of his turn instead of the end.
- Telepathy 5: Two way telepathic communication within 5.
- Size: Medium
- Speed: 6
Class Features
Cleric (PH1)
- Channel Divinity: Invoke a channel divinity class feature or other power; encounter.
- Healer's Lore: Add Wis modifier to hp healed on cleric healing powers.
- Healing Word: Use healing word as an encounter (special) power; minor action.
- Ritual Casting: Ritual Casting for free.
Feats
- bonus: Ritual Caster
- 1st: Weapon Proficiency Fullblade
- 2nd: Resourceful Leader
- 4th: Novice Power (Provocative Order)
Background
Quori Nightmare (Dr385): +2 Intimidate
Skills and Languages
Languages: Common, Quori
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | +0 | dex | -1 | Chainmail +1 | 2 | 1 | ||||
Arcana | 5 | +0 | int | 2 | 7 | |||||
Athletics | -1 | str | -1 | Chainmail +1 | 2 | 0 | ||||
Bluff | +4 | cha | 2 | 6 | ||||||
Diplomacy | +5 | +4 | cha | 2 | 11 | |||||
Dungeoneering | +5 | wis | 2 | 7 | ||||||
Endurance | +1 | con | -1 | Chainmail +1 | 2 | 2 | ||||
Heal | 5 | +5 | wis | 2 | 12 | |||||
History | +0 | int | 2 | 2 | ||||||
Insight | +5 | wis | +2 | 2 | 9 | |||||
Intimidate | +5 | +4 | cha | +2 | +2 | Quori Nightmare Background | 2 | 15 | ||
Nature | +5 | wis | 2 | 7 | ||||||
Perception | +5 | wis | 2 | 7 | ||||||
Religion | +5 | +0 | int | 2 | 7 | |||||
Stealth | +0 | dex | -1 | Chainmail +1 | 2 | 1 | ||||
Streetwise | +4 | cha | 2 | 6 | ||||||
Thievery | +0 | dex | -1 | Chainmail +1 | 2 | 1 |
Powers
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Astral Seal | +5 | Wis | +2 | Astral Seal | +1 | Symbol of the Holy Nimbus +1 | 0 | 0 | +2 | 10 | Reflex | ||
Sonnlinor's Hammer | +5 | Wis | +4 | Sunblade Fullblade +1 | 0 | 0 | +2 | 11 | AC | ||||
Command | +5 | Wis | +1 | Symbol of the Holy Nimbus +1 | 0 | 0 | +2 | 8 | Will | ||||
Astral Condemnation | +5 | Wis | +1 | Symbol of the Holy Nimbus +1 | 0 | 0 | 2 | 8 | Reflex |
Tracking
Money
+412 gp starting gold - 50 gp Ritual Book Comprehend Language -360 gp Chainmail armor +1 -------- 2 gp remaining
Treasure
- Level 1: Parcel lvl+3
- Symbol of Holy Nimbus +1
- Level 2: Parcel lvl+2
- Sunblade Fullblade +1
- Level 3: Parcel lvl+1
- Lucky Charm +1
XP
Starting at level 4:
- 3750 XP
Total XP: 3750
Changes
List changed here
Judge Comments
Level 4
Approval 1
Approval from TwoHeadsBarking:
- Attacks: If you add "|WisMod=5" and "|WisMAtk=yes" to your attack table code, it will use Wisdom for your MBA.
Approved.
Approval 2
My Comments
Thanks TwoHeadsBarking! I'll enter that info post haste.