Summary Edit

pathfinderq1Jhaera ("Sweetness")(RETIRED 06/27/10)
XP 7757Female Gnoll Adventurer Rogue 6
Medium natural humanoid
Initiative +10; Senses Passive Insight 13, Passive Perception 20
HP 50, Bloodied 25, Surge Value 12, Surges 7
AC 21, +2 vs. OAs (Artful dodger); Fortitude 17, Reflex 22, Will 17
Saving Throws +4 vs. poison (feat); +2 vs. poison, weakness, slow, or immobilizing effects (item)
Speed 7
MeleeAcrobatic strike (Standard; must be wielding a light blade, must be trained in Acrobatics; at-will) ✦ Martial, Weapon
+14 vs. AC;(HIT) 1d4+6 damage, and if Sweetness is grabbed, she escapes the grab; (Effect) before or after the attack, she can Shift 1 square
Melee/RangedDisheartening strike (Standard; must be wielding crossbow, light blade, or sling; at-will) ✦ Martial, Rattling, Weapon
+14 vs. AC; 1d4+6 damage
Acrobat's blade trick (Standard; must be wielding a light blade, must be trained in Acrobatics; encounter) ✦ Martial, Weapon
Close burst 1, each enemy in burst that she can see; +14 vs. AC; 1d4+6 damage; (Effect) After the attack, she can Shift a number of squares equal to the number of targets hit +2, and she may move through the square of any enemies that were hit
MeleeBait and switch (E3, PHB) (Standard; must be wielding a light blade; encounter) ✦ Martial, Weapon
+14 vs. Will, 2d4+6 damage; Sweetness switches places with the target, and then can shift 2+2 squares
Ferocious charge (Standard; Gnoll racial power; encounter)
Sweetness can charge, and deals 2 extra damage on a successful attack. If she is Bloodied, she instead deals 4 extra damage and gains 4 temporary HP
MeleeHandspring assault (Standard; must be wielding a light blade, must be trained in Acrobatics; daily) ✦ Martial, Reliable, Weapon
+14 vs. AC, 3d4+6 damage, and Sweetness can shift 2+2 squares. Can be used in place of a basic attack when charging
MeleeDownward Spiral (Standard; must be wielding a light blade; daily) ✦ Martial, Rattling, Weapon
+14 vs. REF; Close burst 1, each enemy in burst that she can see; 1d4+6, and target is knocked prone
Tumble (Move; must be trained in Acrobatics; encounter) ✦ Martial
Sweetness can shift up to 3+2 squares
Fast hands (Free; At-will)
Effect: Sweetness can draw or sheathe a weapon, pick up an item in her space or adjacent to her, or retrieve or stow an item. (Special: can only be used once per round)
Duellist's dagger +1
Critical: +1d6, or +1d8 if Sweetness has Combat Advantage over the target. "Power:" (Daily) Minor action; Sweetness has Combat Advantage against the next creature that she attacks with this weapon on her turn.
Amulet of Physical resolve +2
Enhancement: +2 to Fortitude, Reflex, and Will. Property: Gain a +2 item bonus to saving throws against effects with the 'Poison' keyword, and effects which render the wearer Weakened, slowed, or Immobilized.
Sylvan leather armor +1
"Property:" Gain +1 Item bonus to Athletics and Stealth skill checks
Alchemist's fire
"Power:" (Consumable, fire) Standard action, make an attack: Area burst 1 within 10; +9 vs. REF; on a hit, deal 2d6 fire; on a miss, half damage
Boots of surging speed
Property:When Sweetness uses her Second Wind, she can Shift 2 squares
Alignment Unaligned; Languages Common, Goblin
Str 14 (+2)Dex 20 (+5)Wis 11 (+0)
Con 13 (+1)Int 8 (-1)Cha 14 (+2)
Skills Acrobatics +13, Athletics +11, Endurance +4, Intimidate +12, Perception +10, Stealth +14, Streetwise +12, Thievery +13 (+15 tools)
Feats Warrior of the wild, Carrion eater, Swift footwork, Battle-hardened
Equipment Sylvan leather armor +1, Duellist's dagger +1, Amulet of physical resolve +2, Boots of surging speed

Character Information Edit

Background Edit

Sweetness was born in Fallen, Lower Dura, a 'racially diverse' slum that is one of the worst neighborhoods in Sharn. Most of the population are goblinoids of one kind or another, but a few packs of gnolls live there as well. Sweetness grew up tough, part of one of the innumerable gangs that claim small parts of the area- her nickname is an ironic nod to her savagery in street brawls. Since the end of the war, though Daask has begun to take over the neighborhood, absorbing or eliminating the smaller local gangs. Sweetness saw her own gang 'absorbed' in such a fashion, but wasn't willing to play along- and several low-level enforcers found this out the hard way. But her old gang was a powerful, settled force, and Daask was willing to let Sweetness go her own way to placate her old friends- as long as she stayed out of their way. So she has made her way out into other parts of Sharn, in search of money, adventure, and food... After life in Fallen, adventuring ought to be easy...

Appearance Edit

Sweetness is short by gnoll standards, with broad shoulders and a lean, rangy build. When she isn't moving, she tends to hunch over and slouch. She has a dull, rust-colored pelt, with a striking crest of jet black fur from her forehead to her shoulders. Her eyes are a glittering green-gold. She wears a ragged, patched motley of cloth and leather- in company it stands out, but on the streets it blends in admirably. She carries a number of fighting knives, some (hidden) throwing blades, and a long-handled meat cleaver, and wears a battered leather satchel over one shoulder.

Age: 16 Gender: Female Height: 6'11" Weight: 295 lbs.

Personality Edit

Alignment: Unaligned

Sweetness is remarkably civilized, for a gnoll. She was born and raised in Sharn, so she has little experience with wilderness areas, and more typical gnoll pack habits. Sweetness is curious and daring- she loves to go places and do stuff, especially physical things like running or climbing- as long as it is fun and exciting. Like most gnolls, she can be remarkably lazy about anything that seems like 'work', especially boring tasks. She also likes to eat, especially fresh meat- she seems to be hungry nearly all the time. She values treasure and money mostly because they can buy food and creature comforts.

In her old gang, Sweetness was a bit of a thug and an enforcer- her nickname is an ironic nod to her utter savagery in a fight. She is pretty scary when she wants to be, mostly because she is quite obviously willing to back up her threats. She loves a good fight- to her, that means a fight where she wins and the opponent gets hurt really bad. Unlike most gnolls, Sweetness is remarkably self-sufficient- she likes having a 'pack' to be part of, but only because that means there are others to handle the drudgery and the thinking. She also likes having people to cheer when she does something noteworthy...

Hooks Edit

  • Potential hooks for character development should go here.
  • A DM may use them when creating a potential adventure.

Kicker Edit

Daask took over most of her old neighborhood, and her old gang. They weren't willing to kill her outright (to keep her old friends happy), but she needs to avoid her old turf.

Other Sections Edit

You may add other background sections if you wish. Others have added descriptions of previous adventures gone on and such.

Equipment Edit

Boots of surging speed 2600gp 0lbs -
Equipment Name Price Weight
Sylvan Leather Armor +1 680gp 15lbs
Duellist's dagger +1 680gp 1lb
Amulet of physical resolve +2 2600gp 1lb
Dagger (x2) 2gp 2lbs
Short sword (meat cleaver) 10gp 2lbs
Shuriken (x20) 4gp 2lbs
Everburning torch 50gp 1lb
Bedroll 1sp 5lbs
Flint and Steel 1gp -
Belt Pouch (x2) 2gp 1lb
Backpack 2gp 2lbs
Thieves tools 20gp 1lb
Journeybread (10 days) 50gp 1lb
Rope (50 feet, silk; x2) 20gp 10lb
Climber's kit 2gp 11lbs
Sunrod (x2) 4gp 2lbs
Waterskin 1gp 4lbs
Torch (x4) 4sp 4lbs
Alchemist's Fire flask (AV; level 6; x2) 150gp 2lbs

Coins: 1440 gp, 5 sp

Encumbrance: 65lbs +29lbs gold= 95 lbs Normal Load: 140lbs Heavy Load: 280lbs Maximum Drag Load: 700lbs

Math Edit

The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.

Attributes Edit

See the Attributes template for assistance.

Str 3 13 0 1 14 2
Con 1 11 2 0 13 1
Dex 12 17 2 1 20 5
Int 0 8 0 0 8 -1
Wis 1 11 0 0 11 0
Cha 5 14 0 0 14 2
Totals 22   9

Attacks Edit

See the Attack template for assistance.

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee


str 1Rogue weapon talent4Duellist's Dagger +1310AC
Basic Ranged



Defenses Edit

See the Defenses template for assistance.

DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +5/-1 dex/int 3 Sylvan leather +1 3 21
Fortitude+2/+1str/con2Amulet of physical resolve3 17
Reflex+5/-1dex/int2 2Amulet of physical resolve3 22
Will+0/+2wis/cha 2Amulet of physical resolve3 17

Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 5 0 0 0 +2 Battle-hardened 0 0 3 0 10
Passive Insight 0 0 0 0 0 0 0 0 3 0 13
Passive Perception 0 0 0 2 0 0 0 0 3 5 20

Senses: Low-light vision

Health Edit

--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 12 13 5 0 0 0 50 25 12

Surges per day: 7 (6 class, +1 Con)

Speed and Movement Edit

Speed: 7

Racial Features Edit

Monster Manual, Dragon 367

  • +2 Con, +2 Dex
  • +2 Intimidate, +2 Perception
  • Languages: Common, Goblin
  • Ferocious Charge racial power
  • Blood fury
  • Pack attack
  • Size: Medium
  • Speed: 7

Class Features Edit


  • First strike: .
  • Rogue weapon talent: Attack bonus with dagger, extra damage with shuriken.
  • Rogue tactics- Artful dodger: +2 AC against OAs.
  • Sneak attack: Extra damage once per round with Combat Advantage.

Feats Edit

  • 1st: Warrior of the wild (PHB)(retrained from Berserker's fury)
  • 2nd: Carrion eater (Dragon 367)
  • 4th level: Swift footwork (MP2)(retrained from Backstabber)
  • 6th level: Battle-hardened (PHB3)

Background Edit

Sharn (EPG): +2 Streetwise.

Skills and Languages Edit

Languages: Common, Goblin

See the Skills template for assistance.

SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Arcana -1 int 3 2
Athletics52str1Sylvan leather +1311
Stealth55dex1Sylvan leather +1314

Powers Edit

See the Power to Hit Summary and the Power to Hit templates for assistance.

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Acrobatic strike (MP2) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellist's Dagger +1 0 0 3 14 AC
Disheartening strike (MP) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellist's dagger +1 0 0 3 14 AC
Acrobat's blade trick (MP2) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellist's dagger +1 0 0 3 14 AC
Bait and switch (PH) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellist's dagger +1 0 0 3 14 Will
Handspring assault (MP) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellists dagger +1 0 0 3 14 AC
Downward Spiral (MP) +5 Dex 1 Rogue weapon talent 1 free expertise 4 Duellists dagger +1 0 0 3 14 REF

Tracking Edit

Money Edit

+412 gp starting gold
 -318.5  gp spent (starting equipment list)
   93 gp, 5 sp remaining

Treasure Edit

Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure. Also link to the compendium for the item when possible.

  • Level 1: Parcel lvl+2
    • Sylvan leather armor +1
  • Level 2: Parcel lvl+1
    • Duellist's dagger +1
  • Level 3: Parcel lvl+4
    • Amulet of physical resolve +2
  • Level 4: Parcel lvl +3
    • Boots of Surging Speed (AV2)
  • Level 5: Gold parcel
    • +1350 gp

XP Edit

Total XP: 7757 (level 6)

Changes Edit

List changed here

  • 2009/07/22: Created
  • 2009/12/09: Leveled up to 5 (added HP, added daily power, retrained Endurance skill to Perception instead)
  • 2010/05/11: leveled up to 6 (added HP and half-level calculations, added L6 Utility power and feat, retrained L1 feat (Berserker's Fury to Warrior of the Wild) and At-will attack (Deft Strike to Acrobatic Strike); retrained for new material L4 feat (Backstabber to Swift footwork) and Encounter 1 power (Positioning strike to Acrobat's blade trick)
  • 2010/06/27: Retired from play

Judge Comments Edit

Judge comments (and your rebuttal) will go here.

Level 4 Edit

Approval 1 Edit

Approval from renau1g

Approval 2Edit

Approval from EvolutionKB

Level 5 Edit

Approval 1 Edit

Approval from renau1g

  • Can you please add the Amulet of physical resolve +2 to the summary (items) section- FIXED 01/03/2010

Approval 2Edit

Approval from EvolutionKB

Level 6 Edit

Approval 1 Edit

Comments from TwoHeadsBarking:

  • Summary: You're missing the +5 bonus to saves vs fear.
  • Summary: Downward Spiral knocks prone as an effect, not on a hit.
  • Equipment: Your boots have drifted out of your inventory table.
  • Math: You could remove all the "See the [template] for assistance" notes.

Approval 2 Edit

Status Edit

Status: Approved as 4th level character with 3750 xp by renau1g and EvolutionKB

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