Summary Edit

XP 13000Male Orc Adventurer Great Weapon Fighter 8
Medium natural humanoid (Humaniod)
Initiative 4; Senses Passive Insight 14, Passive Perception 14
HP 82, Bloodied 41, Surge Value 20, Surges 14
AC 26; Fortitude 20, Reflex 17, Will 15
Saving Throws none
Speed 5 (+7 during a charge)
BasicMeleeLifedrinker Execution Axe +2 (Standard; at-will)
+15 vs AC; 1d12+7: Crit: ex 2d6 necrotic + 1d6 high crit
BasicRangedDistance Throwing axe +1 (Standard; at-will)
+12 vs. AC; 1d6+5 damage, Heavy thrown, range 5/10
MeleeBrash Strike (Standard; at-will) ✦ Martial, Weapon,
+14 vs AC, (HIT) 1d12+12 WeaponSince Rumbum wields an axe the attack does an addition +5 damage. EffectRumbum grants CA to target
MeleeReaping Strike (Standard; at-will) ✦ Martial, Weapon
+15 vs AC; (HIT) 1d12+7, (MISS) 5 hp damage
MeleeSpinning Sweep (Standard; encounter) ✦ Martial, Weapon
+15 vs AC, (HIT) 1d12+7 and target knocked prone.
MeleeWarrior's Surge (Standard; Encounter) ✦ Martial, Weapon
+15 vs AC, (HIT) 1d12+7 and Rumbum can spend a healing surge.
Unbreakable (Immediate Reaction; Encounter) ✦ Personal
Trigger:Rumbum is hit with an attack. Effect:Reduces amount of damage by 10.
CloseSweeping Blow (Standard; Encounter) ✦ Martial, Weapon
+17 vs AC, 1d12+7.
MeleeGriffon's Wrath (Standard; Encounter) ✦ Martial, Weapon
+15 vs AC, (HIT) 2d12+7 and target takes -2 to AC TENT.
MeleeBrute Strike (Standard; Daily) ✦ Martial, Reliable, Weapon
+15 vs AC, (HIT) 3d12+7.
Rain of Steel (Minor; Daily) ✦ Martial,Stance, Weapon
EffectRumbum assumes boundless endurance stance. Until the end of stance Rumbum regenerates 7 hp while bloodied.
Boundless Endurance (Minor; Daily) ✦ Martial,Stance, Weapon
EffectUntil the stance ends, any enemy that starts its turn adjacent to RumBum takes 1d12 damage, but only if Rumbum is able to make OAs.
Life Drinker Execution +2
Critical: +1d6. Property: When Rumbum drops an enemy to zero or fewer hp with a melee attack made by this weapon, Rumbum gains 5 temp hp.
Boots of Rapid Motion
Attached component (feet); , Property: Encounter: Immediate reaction: Trigger: An effect slows Rumbum; Effect: Rumbum makes a saving throw against the effect. On a save, the effect ends. Property: Daily: Minor action: Rumbum gains a +1 power bonus to speed until the end of the encounter.
Badge of the Berserker +2
Attached component (neck); , Enhancement: +2 Fortitude, Reflex and Will. Property: When charging, Rumbum doesn't provoke OAs during movement of charge.
Mithril Layered Plate
Attached component (body); , Enhancement: +2 to AC. Property: (Daily, Immediate Reaction) After a target hits Rumbum, whether ranged or melee, the armor absorbs 1/2 the damage.

Alignment Good; Languages Common
Str 21 (+5)Dex 10 (+0)Wis 10 (+0)
Con 20 (+5)Int 8 (-1)Cha 10 (+0)
Skills Endurance 8, Athletics 9, Intimidate 8
Feats Weapon proficiency-Execution Axe, Potent Challenge, Savage Axe, profieciency-plate, Leb Expertise (lvl 5), Toughness
Equipment Boots of Rapid Motion, Mithril Layered Plate +2, Amulet of Physical Resolve +2, Life Drinker Execution Axe +2, Distance Throwing Axe +1, Adventurer's kit, 4xHealing Potion, 415 gp

Character Information Edit

Background Edit

Rumbum was plucked away at childbirth to be part of a special elite force of orc warriors. From an early age orc had been trained in the art of fighting, which he excelled at. He first true test of might and bravery took place when fought and killed a bear with nothing more than a large club. More tests and challenges followed, each of which he was victorious. With with victory came spoils...a new axe here, a set of fine armor there. Finally, it was time for his last test to become one of the warrior brotherhood, a highly respected and feared band of orc warriors. His task was to lead a group of warriors to make a raid on a human village. Rumbum knew this village. It contained a group of harmless ones whom possed no threat to anyone. Rumbum looked at the commander chief, dropped his blade at the feet of the chief and said. "No! Rumbum not kill those who can't fight back." To Rumbum, that was something that he swore he'd never do. "I don't fight those who are nice to Rumbum" he stated in a stern voice.

For sticking up for what he believed in, he was sentenced to death for disobeying an order. His reputation went from greatness to nothing. As his execution date drew near, some of his orc warrior friends who he trained with all of his life, helped him escape.

A year has gone by and his wandered from town to town looking for work and adventure. Although he misses his homeland and he knows that he can't go back, he doesn't regret his decision and likes living on his own. The love of adventure and the challenges he faces is what he truely loves. And that's what brings him to the Shard. This is the place where all of the nervous townfolk to go for that type of stuff.

Appearance Edit

Age: 18 Gender: Mae Height: 6'3" Weight: 250 lbs

Personality Edit

Alignment: Unaligned

Loyal. Will fight to the death for those who treat him nicely and will kill those who don't. Simpleton. Not very smart and the way he talks and what he does speaks for itself.

Hooks Edit

  • Rumbum hopes to meet up with some of his warrior friends that helped him escape.
  • Rumbum wont hesitate to attack those who prey on less worthy foes or the innocent.

Kicker Edit

Other Sections Edit

Adventuring Career Edit

Companions Past and Present Edit

Equipment Edit

Equipment Name Price Weight
Mithril Layered Plate +2 (Attached) 2600gp (parcel lvl+4= 9) 40lbs
Life Drinker Waraxe +2 (Equiped) 5000 gp (parcel lvl+4= 10) 14lbs
Inescapeable Waraxe +1 (Not Equiped) 680 gp (parcel lv2+1= 3) 14bs
Amulet of Physical Resolve +2 (Equiped) 2600gp (parcel lvl+3= 7) 0lbs (Neck)
Boots of Rapid Motion (Equiped) 1000 gp (parcel lvl+2= 5) 0lbs (Feet)
Heavy Shield (Equiped) 10gp 15bs
Potion of healing (heroic, x4) 200gp 2lbs
Adventurer Kit 15gp 33lbs (Bought with Startup Money)
Distance Throwing Handaxe +1 360gp (Bought) 3lbs

Coins: 415 gps

Encumbrance: 82lbs Normal Load: 200lbs Heavy Load: 400lbs Maximum Drag Load: 1000lbs

Math Edit

The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.

Attributes Edit

See the Attributes template for assistance.

Str 12 17 2 2 21 5
Con 9 16 2 2 20 5
Dex 1 11 0 0 11 0
Int 0 8 0 0 8 -1
Wis 0 10 0 0 10 0
Cha 0 10 0 0 10 0
Totals 22   9

Attacks Edit

See the Attack template for assistance.

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee


str 1free LEB expertise4Lifedrinker Execution +20414AC
Basic Ranged


str001LEB expertise (free)2Distance Throwing Handaxe +10412AC

Defenses Edit

See the Defenses template for assistance.

DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class 0/0 dex/int 0 0 0 0 9 Mithril Banded Mail Armor +2 0 0 4 23
Fortitude+5/+5str/con00002Amulet of Physical Resolve +2004 21
Reflex0/0dex/int000 04Amulet of Physical Resolve +2 and Heavy Shield004 18
Will-1/0wis/cha000 02Amulet of Physical Resolve +2004 16

Senses and Reactions Edit

See the Senses template for assistance.

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 0 0 0 0 0 4 0 4
Passive Insight 0 0 0 0 0 0 0 0 4 0 14
Passive Perception 0 0 0 0 0 0 0 0 4 0 14

Senses: Low Light Vision

Health Edit

See the Health template for assistance.

--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 15 20 6 0 5 Toughness 0 0 0 82 41 20

Surges per day: 13 (9 class, +4 Con)

Speed and Movement Edit

Speed: 5 (base 6 -1 armor)

Racial Features Edit


  • +2 Str, +2 Con
  • Languages: Common and Giant
  • Size: Medium
  • Visson: Low Light
  • Speed: 6 (5 with plate armor)
  • Warrior's Surge
  • Extended Charge

Class Features Edit

Fighter (PH)

  • Combat challenge: can mark targets hit or missed with fighter attack powers.
  • Armor proficiency: Proficient with cloth, leather, hide, chain, scale, and shields (light and heavy).
  • Weapon proficiency: Proficient with simple melee, simple ranged, military melee, military ranged.

Feats Edit

  • 1st: Weapon proficiency-Execution Axe
  • 2nd: Amor proficiency-Plate
  • 4th: Savage Axe: +5 damage to OA's
  • 6th: Toughness: +5 to hp
  • 8th: Potent Challenge: +5 damage to Combate Challenge attacks

Background Edit

Skills and Languages Edit

Languages: Common, Goblin

See the Skills template for assistance.

SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics00dex000-2Mithril Layered Plate +242
Arcana 0 0 int 0 0 0 0 0 4 4
Athletics55str000-2Mithril Layered Plate +2412
Endurance55con000-2Mithril Layered Plate +2412
Stealth00dex000-2Mithril Layered Plate +242
Thievery00dex000-2Mithril Layered Plate +242

Powers Edit

  • At-will 1: Brash Strike
  • At-will 1: Crushing Surge
  • Encounter 1: Bell Ringer
  • Daily 1: Knee Breaker
  • Utility 2: Get Over Here
  • Encounter 3: Blinding Smash
  • Daily 5: Pinning Smash
  • Utility 6: Walk it Off
  • Daily 7: Griffon's Wrath
  • Encounter racial: Bloody the Field
  • Daily (item): Boots of Rapid Motion
  • Encounter (item): Boots of Rapid Motion
  • Daily (item): Armor Power

See the Power to Hit Summary and the Power to Hit templates for assistance.

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Brash Strike +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC
Crushing Surge +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC
Bell Ringer +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC
Knee Breaker +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC
Blinding Smash +5 Str 1 Free expertise 6 Lifedrinker Execution Axe +2 0 0 4 16 AC
Pinning Smash +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC
Blood the Field +5 Str 1 Free expertise 4 Lifedrinker Execution Axe +2 0 0 4 14 AC

Tracking Edit

Money Edit

+100 gp base gold  
+360 gp (Lvl 1 gold parcel) 
+1040 gp (levels 1-6) 
 -15 gp Adventure's Kit 
-200 gp 4 x healing potion
 -10 gp Heavy Shield
-360 gp distance throwing axe +1
 415 gp

Treasure Edit

Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure.

  • Level 1: Gold Parcel (1)
    • 360 gps
  • Level 2: Parcel lvl+1 (3)
    • Inescapeable Waraxe +1
  • Level 3: Parcel lvl+2 (5)
    • Boots of Rapid Motion
  • Level 4: Parcel lvl+3 (7)
    • Amulet of Physical Resolve +2
  • Level 5: Parcel lvl+4 (9)
    • Mirthil Layered Plate +2
  • Level 6: Parcel lvl+4 (10)

XP Edit

Keep track of XP gained. Link to the post where it was given or a reward summary post in the adventure.

  • Initial creation of a Lvl 6th character to replace another one

Total XP: 7500

Wishlist Edit

Changes Edit

List changed here

  • 2010/10/20: Created

Judge Comments Edit

Judge comments (and your rebuttal) will go here.

Level 6 (initial creation to replace Retired character) Edit

Approval 1 Edit

Approval 2Edit

Status Edit

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