(→Feats) |
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* 2nd: Brawler Guard |
* 2nd: Brawler Guard |
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* 4th: Wrenching Grasp |
* 4th: Wrenching Grasp |
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− | * 6th: |
+ | * 6th: Solid footing |
==== Background ==== |
==== Background ==== |
Revision as of 12:01, 31 August 2011
Summary
Str 18 (+4) | Dex 15 (+2) | Wis 12 (+1) |
Con 17 (+3) | Int 10 (+0) | Cha 08 (-1) |
Character Information
Background
Muzdum's clan is famous, or infamous for their drinking habits and their inclination to violence, although good natured, cheerfully and enjoyable, even in a tavern brawl. Muzdum is a wandering drunk dwarf, always searching for a good beer and a good brawl. He enjoys fighting as much as he enjoys drinking. His bluntness and force of personality have made him walk safe from the strangest of situations.
Firebelly clan had many enemies, either outsiders or other dwarven clans, Firebelly clan members were always at war with other clans, orcs, you name the creature, they surely had picked up a fight with them. It was the only thing that kept them united. But eventually, wars end, rivals are defeated, or defeat you, and so happened with Firebelly clan. Most of the remnants of this clans are lone old soldiers, that spent their days in shady taverns, or as hired swords.
One of these old soldiers is now at Shard's Tavern, battering his fist in the table, laughing at his own jokes, as he orders another tankard of ale, to toss for his fallen comrades.
Appearance
With his horned helmet sinked in his head, and his fond red beard and hair comming out of everywhere, this dwarven brick wall has a big belly, stout arms and powerful legs, that carry his massive frame. He has small red eyes behind very populated eyebrows.
Age: 68
Gender: Male
Height: 1.2 meters
Weight: 150 kilograms
Personality
Alignment: Good
Happy,cheerful. Always has a joke to say. Almost always drunk. Likes a good brawl once a day.
Hooks
- Muzdum hopes to find some of his clan members.
* Muzdum wont hesitate to give a good punch at those who bad intentionated, or to any one that offers a good challenge
Kicker
Muzdum wants to reunite the Firebelly and assemble the clan again.
Other Sections
Adventuring Career
Draws XP From Retired Character Hasifar.
Companions Past and Present
Equipment
Coins: 45 gps Encumbrance: 82lbs
Items
- Steadfast amulet +2
- Restfull bedroll
- Frostwolf Pelt +1
- Iron Armbands of Power
- Defensive Spiked gauntlet +1
- Impostor's Drake Scale Armor +2
- Inescapable Waraxe +2
- Adventurer's Kit
Normal Load: 200lbsHeavy Load: 400lbsMaximum Drag Load: 1000lbs
Math
The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.
Attributes
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 13 | 17 | 0 | 1 | 18 | 4 | |||||
Con | 10 | 14 | 2 | 1 | 17 | 3 | |||||
Dex | 10 | 14 | 0 | 0 | 14 | 2 | |||||
Int | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Wis | 0 | 10 | 2 | 0 | 12 | 1 | |||||
Cha | 0 | 8 | 0 | 0 | 8 | -1 | |||||
Totals | 33 | 9 |
Attack
See the Attack template for assistance.
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
4 | str | 0 | 0 | 1 | free LEB expertise | 4 | Inescapable WarAxe +2 | 0 | 3 | 12 | AC | |
Basic Ranged |
4 | str | 0 | 0 | 1 | LEB expertise (free) | 3 | Hand crossbow | 0 | 3 | 11 | AC |
Defenses
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | 0/0 | dex/int | 0 | 0 | 0 | 0 | 10 | +2 Impostor's Drake Scale Armor +2 | 0 | 0 | 3 | 23 |
Fortitude | +4/+3 | str/con | 0 | 0 | 0 | 0 | 2 | +2 steadfast amulet | 0 | 0 | 3 | 19 |
Reflex | 0/0 | dex/int | 0 | 0 | 0 | 0 | 2 | +2 steadfast amulet | 0 | 0 | 3 | 15 |
Will | +1/-1 | wis/cha | 0 | 0 | 0 | 0 | 2 | +2 steadfast amulet | 0 | 0 | 3 | 16 |
Senses and Reactions
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 3 |
Passive Insight | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 14 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 14 |
Senses: Low Light Vision
Health
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 15 | 17 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 62 | 31 | 15 |
Surges per day: 12 (9 class, +3 Con)
Speed and Movement
Speed: 5
Racial Features
Dwarf
- +2 Wis, +2 Con
- Languages: Common and Dwarven
- Size: Medium
- Visson: Low Light
- Dwarven Weapon Proficiency - Proficient with hammers.
- Cast-Iron Stomach - +5 bonus to saving throws against poison.
- Encumbered Speed - Armor or heavy load doesn't reduce your speed. (Other effects still can.)
- Dwarven Resilience - Second wind is minor action.
- Stand Your Ground - Can move 1 less when forced to move
Class Features
Fighter (PH)
- Combat challenge: can mark targets hit or missed with fighter attack powers.
- Armor proficiency: Proficient with cloth, leather, hide, chain, scale, and shields (light and heavy).
- Weapon proficiency: Proficient with simple melee, simple ranged, military melee, military ranged.
Feats
- 1st: Dwarven Weapon Training
- 2nd: Brawler Guard
- 4th: Wrenching Grasp
- 6th: Solid footing
Background
Skills and Languages
Languages: Common, Dwarven
See the Skills template for assistance.
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 0 | 2 | dex | 0 | 0 | 0 | 3 | 5 | ||
Arcana | 0 | 0 | int | 0 | 0 | 0 | 0 | 0 | 3 | 3 |
Athletics | 5 | 4 | str | 0 | 0 | 0 | 3 | 12 | ||
Bluff | 0 | -1 | cha | 0 | 0 | 0 | 0 | 0 | 3 | 2 |
Diplomacy | 0 | -1 | cha | 0 | 0 | 0 | 0 | 0 | 3 | 2 |
Dungeoneering | 0 | 1 | wis | 0 | 0 | 0 | 0 | 0 | 3 | 4 |
Endurance | 5 | 3 | con | 0 | 0 | 0 | 3 | 11 | ||
Heal | 5 | 1 | wis | 0 | 0 | 0 | 0 | 0 | 3 | 9 |
History | 0 | 0 | int | 0 | 0 | 0 | 0 | 0 | 3 | 3 |
Insight | 0 | 1 | wis | 0 | 0 | 0 | 0 | 0 | 3 | 4 |
Intimidate | 0 | -1 | cha | 0 | 0 | 0 | 0 | 0 | 3 | 2 |
Nature | 0 | 1 | wis | 0 | 0 | 0 | 0 | 0 | 3 | 4 |
Perception | 0 | 1 | wis | 0 | 0 | 0 | 0 | 0 | 3 | 4 |
Religion | 0 | 0 | int | 0 | 0 | 0 | 0 | 0 | 3 | 3 |
Stealth | 0 | 2 | dex | 0 | 0 | 0 | 3 | 5 | ||
Streetwise | 0 | -1 | cha | 0 | 0 | 0 | 0 | 0 | 3 | 2 |
Thievery | 0 | 2 | dex | 0 | 0 | 0 | 3 | 5 |
Powers
- At-will 1: Slash and Pummel
- At-will 1: Grappling Strike
- Encounter 1: Takedown Attack
- Daily 1: Harrier's Ploy
- Utility 2: Pass Forward
- Encounter 3: Slamming Rush
- Daily 5: Bare-Knuckled Rebuke
- Utility 6: Mighty Sprint
- At-will(item): Impostor's Drake Scale Armor +2
- Daily (item): Frostwolf pelt +1
See the Power to Hit Summary and the Power to Hit templates for assistance.
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Slash and Pummel | +4 | Str | 1 | Free expertise | 4 | Inescapable waraxe +2 | 0 | 0 | 3 | 12 | AC | ||
Grappling Strike | +4 | Str | 1 | Free expertise | 4 | Inescapable waraxe +2 | 0 | 0 | 3 | 12 | AC | ||
Takedown Attack | +4 | Str | 1 | Free expertise | 4 | Inescapable waraxe +2 | 0 | 0 | 3 | 12 | AC | ||
Harrier's Ploy | +4 | Str | 1 | Free expertise | 4 | Inescapable waraxe +2 | 0 | 0 | 3 | 12 | AC | ||
Slamming Rush | +4 | Str | 2 | Free expertise | 3 | Defensive spiked guantlets +2 | 0 | 0 | 3 | 12 | AC |
Tracking
Money
+580 gp base gold
-15 gp Adventure's Kit
-520 gp Defensive spiked guantlet
--------
45 gp
Treasure
Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure.
Lvl; Parcel; Item level
1 ; n ; 1
2 ; +4 ; 6
3 ; +1 ; 4
4 ; +2 ; 6
5 ; +3 ; 8
XP
Keep track of XP gained. Link to the post where it was given or a reward summary post in the adventure.
- 7500 XP (Initial creation at level 6 to replace retired character)
Total XP: 7540
Changes
Judge Comments
Judge comments (and your rebuttal) will go here.
Level 6 (initial creation to replace Retired character)
Approval 1
Comments from TwoHeadsBarking:
- Summary/Health: Your Con is 17 and you have 62 hp.
- Summary/Defenses: Your AC is 25. 10 + 3 (half level) + 8 (armor) + 2 (enchantment) + 1 (brawler bonus) + 1 (Brawler Guard feat).
- Summary: Why does your speed increase when you charge?
- Summary: Your Brawler class feature increases the accuracy of your spiked fist, since the weapon is part of the unarmed group. Remember to update Slash and Pummel and Bare Knuckle Rebuke.
- Summary: You may want to add the bonus from your Defensive gauntlet to your second wind description.
- Summary: Takedown Attack targets Fort.
- Summary/Equipment/Treasure: Dwarven armor +2 is a level 7 item, but you could only take a level 6 item with the parcel you used on it. You need to change your armor.
- Skills: You're still missing the dwarf racial bonuses.
- Skills: Scale armor still doesn't have an armor check penalty.