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|StrRacial=+2 |
|StrRacial=+2 |
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|StrLevel=0 |
|StrLevel=0 |
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− | |ConCost= |
+ | |ConCost=6 |
− | |ConInitial= |
+ | |ConInitial=16 |
|ConRacial=+0 |
|ConRacial=+0 |
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|ConLevel=0 |
|ConLevel=0 |
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|IntRacial=+0 |
|IntRacial=+0 |
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|IntLevel=0 |
|IntLevel=0 |
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− | |WisCost= |
+ | |WisCost=4 |
− | |WisInitial= |
+ | |WisInitial=14 |
|WisRacial=+2 |
|WisRacial=+2 |
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|WisLevel=0 |
|WisLevel=0 |
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{{L4W:CS:Attack |
{{L4W:CS:Attack |
||
|StrMod=1 |
|StrMod=1 |
||
− | |DexMod= |
+ | |DexMod=0 |
− | |Levelbonus= |
+ | |Levelbonus=1 |
|ClassBonMAtk= |
|ClassBonMAtk= |
||
|ClassNameMAtk= |
|ClassNameMAtk= |
||
|FeatBonMAtk= |
|FeatBonMAtk= |
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|FeatNameMAtk= |
|FeatNameMAtk= |
||
− | |EquipBonMAtk= |
+ | |EquipBonMAtk= |
+ | |EquipNameMAtk= |
||
− | |EquipNameMAtk=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4560 Staff of Artifice +1] |
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|MiscBonMAtk= |
|MiscBonMAtk= |
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|MiscNameMAtk= |
|MiscNameMAtk= |
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See the [[Template:L4W:CS:Defenses|Defenses template]] for assistance. |
See the [[Template:L4W:CS:Defenses|Defenses template]] for assistance. |
||
{{L4W:CSDef |
{{L4W:CSDef |
||
− | |StrMod=1 |
+ | |StrMod=+1 |
− | |ConMod=+ |
+ | |ConMod=+3 |
− | |DexMod=+ |
+ | |DexMod=+0 |
|IntMod=+4 |
|IntMod=+4 |
||
− | |WisMod=+ |
+ | |WisMod=+3 |
− | |ChaMod= |
+ | |ChaMod=+0 |
|ClassBonAC=0 |
|ClassBonAC=0 |
||
− | |ClassBonFort=1 |
+ | |ClassBonFort=+1 |
|ClassBonRef= |
|ClassBonRef= |
||
− | |ClassBonWill=1 |
+ | |ClassBonWill=+1 |
|RaceBonAC= |
|RaceBonAC= |
||
|RaceBonFort= |
|RaceBonFort= |
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|RaceBonRef= |
|RaceBonRef= |
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− | |RaceBonWill= |
+ | |RaceBonWill= |
|FeatBonAC= |
|FeatBonAC= |
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|FeatNameAC= |
|FeatNameAC= |
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|FeatBonWill= |
|FeatBonWill= |
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|FeatNameWill= |
|FeatNameWill= |
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− | |EquipBonAC= |
+ | |EquipBonAC= |
− | |EquipNameAC= |
+ | |EquipNameAC= |
|EquipBonFort= |
|EquipBonFort= |
||
|EquipNameFort= |
|EquipNameFort= |
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|MiscBonWill= |
|MiscBonWill= |
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|MiscNameWill= |
|MiscNameWill= |
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− | |Levelbonus= |
+ | |Levelbonus=1 |
}} |
}} |
||
==== Senses and Reactions ==== |
==== Senses and Reactions ==== |
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See the [[Template:L4W:CS:Senses|Senses template]] for assistance. |
See the [[Template:L4W:CS:Senses|Senses template]] for assistance. |
||
{{L4W:CS:Senses |
{{L4W:CS:Senses |
||
− | |DexMod = |
+ | |DexMod = +0 |
− | |WisMod = |
+ | |WisMod = +3 |
− | |LevelBonus = |
+ | |LevelBonus = 1 |
|InitClass = 0 |
|InitClass = 0 |
||
|InitClassFeature = 0 |
|InitClassFeature = 0 |
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|InitRace = 0 |
|InitRace = 0 |
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− | |InitFeat = |
+ | |InitFeat = +3 |
− | |InitFeatName = |
+ | |InitFeatName = Wild Senses |
|InitEquip = 0 |
|InitEquip = 0 |
||
|InitEquipName = 0 |
|InitEquipName = 0 |
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|PerceptionFeature = 0 |
|PerceptionFeature = 0 |
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|PerceptionRace = 0 |
|PerceptionRace = 0 |
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− | |PerceptionFeat = |
+ | |PerceptionFeat = +2 |
− | |PerceptionFeatName = |
+ | |PerceptionFeatName = Alertness |
|PerceptionEquip = 0 |
|PerceptionEquip = 0 |
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|PerceptionEquipName = 0 |
|PerceptionEquipName = 0 |
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{{L4W:CS:Health |
{{L4W:CS:Health |
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|ClassBase = 12 |
|ClassBase = 12 |
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− | |Con = |
+ | |Con = 16 |
|PerLevel = 5 |
|PerLevel = 5 |
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− | |Level = |
+ | |Level = 2 |
|Race = 0 |
|Race = 0 |
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|Feat = 0 |
|Feat = 0 |
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|Other = |
|Other = |
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}} |
}} |
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− | '''Surges per day:''' |
+ | '''Surges per day:''' 9 (6 class, +3 Con) |
==== Speed and Movement ==== |
==== Speed and Movement ==== |
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Make sure to link to the appropriate sources where possible. |
Make sure to link to the appropriate sources where possible. |
||
+ | * +2 Str, +2 Wis |
||
− | '''[http://www.wizards.com/dndinsider/compendium/race.aspx?id=28 Warforged] (EPG) |
||
− | * +2 |
+ | * +2 Endurance, +2 Athletics |
⚫ | |||
− | * +2 Endurance, +2 Intimidate |
||
+ | * Longtooth Shifting Racial Power |
||
⚫ | |||
+ | * Low-Light Vision |
||
− | * Warforged Resolve racial power |
||
+ | * Humanoid |
||
− | * Warforged Mind: +1 to Will |
||
− | * Living Construct |
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− | * Unsleeping Watcher |
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− | * Warforged Resilience |
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* Size: Medium |
* Size: Medium |
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* Speed: 6 |
* Speed: 6 |
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List level taken and link to the source. |
List level taken and link to the source. |
||
+ | * 1st: Alertness |
||
− | * 1st: [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1400 Master Mixer] |
||
+ | * 2nd: Wild Senses |
||
==== Background ==== |
==== Background ==== |
||
− | ''' |
+ | '''Artisan (PH2):''' Athletics +2 |
==== Skills and Languages ==== |
==== Skills and Languages ==== |
||
− | '''Languages:''' Common |
+ | '''Languages:''' Common, Primordial |
See the [[Template:L4W:CS:Skills|Skills template]] for assistance. |
See the [[Template:L4W:CS:Skills|Skills template]] for assistance. |
||
{{L4W:CS:Skills |
{{L4W:CS:Skills |
||
|StrMod=1 |
|StrMod=1 |
||
− | |ConMod= |
+ | |ConMod=3 |
− | |DexMod= |
+ | |DexMod=0 |
|IntMod=4 |
|IntMod=4 |
||
− | |WisMod= |
+ | |WisMod=3 |
− | |ChaMod= |
+ | |ChaMod=0 |
− | |Levelbonus= |
+ | |Levelbonus=1 |
+ | Arcana (Int). Diplomacy (Cha). Dun· |
||
− | |||
+ | geoneering (Wis). Heal (Wis). History (Int). |
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+ | Perception (Wis). |
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|AcrobaticsTrained= |
|AcrobaticsTrained= |
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|RaceBonAcrobatics= |
|RaceBonAcrobatics= |
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|ArcanaTrained=5 |
|ArcanaTrained=5 |
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|RaceBonArcana= |
|RaceBonArcana= |
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− | |FeatBonArcana= |
+ | |FeatBonArcana= |
|FeatNameArcana= |
|FeatNameArcana= |
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|EquipBonArcana= |
|EquipBonArcana= |
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|AthleticsTrained= |
|AthleticsTrained= |
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− | |RaceBonAthletics= |
+ | |RaceBonAthletics=2 |
− | |FeatBonAthletics= |
+ | |FeatBonAthletics=2 |
|FeatNameAthletics= |
|FeatNameAthletics= |
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|EquipBonAthletics= |
|EquipBonAthletics= |
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|EquipNameBluff= |
|EquipNameBluff= |
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− | |DiplomacyTrained= |
+ | |DiplomacyTrained=5 |
|RaceBonDiplomacy= |
|RaceBonDiplomacy= |
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|FeatBonDiplomacy= |
|FeatBonDiplomacy= |
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|EquipNameEndurance= |
|EquipNameEndurance= |
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− | |HealTrained= |
+ | |HealTrained=5 |
|RaceBonHeal= |
|RaceBonHeal= |
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|FeatBonHeal= |
|FeatBonHeal= |
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|EquipNameHeal= |
|EquipNameHeal= |
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− | |HistoryTrained= |
+ | |HistoryTrained=5 |
|RaceBonHistory= |
|RaceBonHistory= |
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|FeatBonHistory= |
|FeatBonHistory= |
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|IntimidateTrained= |
|IntimidateTrained= |
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− | |RaceBonIntimidate= |
+ | |RaceBonIntimidate= |
|FeatBonIntimidate= |
|FeatBonIntimidate= |
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|FeatNameIntimidate= |
|FeatNameIntimidate= |
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|EquipNameNature= |
|EquipNameNature= |
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− | |PerceptionTrained= |
+ | |PerceptionTrained=5 |
|RaceBonPerception= |
|RaceBonPerception= |
||
− | |FeatBonPerception= |
+ | |FeatBonPerception=2 |
− | |FeatNamePerception= |
+ | |FeatNamePerception=Alertness |
|EquipBonPerception= |
|EquipBonPerception= |
||
|EquipNamePerception= |
|EquipNamePerception= |
Latest revision as of 15:02, 12 March 2013
Do not modify this page! Only edit it to make a copy; paste that copy into your new character sheet (using the instructions below) and modify that (including removing this text). Thanks!
Living Eberron: Overview | Player's Guide | Campaign Guide | Setting | PCs
This is a sample character for Living Eberron. You can use this as a starting point for your character by Editing this page, viewing the source via the Source button at the top-right, and copying its content to a text editor. Edit that to reflect your character and then create a new Wiki link on the character linking page, create the new page, edit its source via the Source button on the top-right, copy this text, and save the result. Please delete this (and other) help text when saving your sheet.
Summary[]
See the PC Stat Block template for assistance.
Str 12 (+1) | Dex 12 (+1) | Wis 12 (+1) |
Con 14 (+2) | Int 18 (+4) | Cha 8 (-1) |
Character Information[]
Background[]
Forge was created to be a test character for LEB. If he was a real PC, there would be more background here.
Appearance[]
Forge is nondescript as he will never appear. A real character would have an appearance description.
Age: 6 Gender: Male Height: 6'0" Weight: 250 lbs.
Personality[]
Alignment: Good
Forge has no personality. A real character would describe their personality, mannerisms, and quirks here.
Hooks[]
- Potential hooks for character development should go here.
- A DM may use them when creating a potential adventure.
Kicker[]
The kicker describes what put your character on the path to adventure. It can be brief or long, but should provide their motivation.
Other Sections[]
You may add other background sections if you wish. Others have added descriptions of previous adventures gone on and such.
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
Leather Armor | 25gp | 16lbs |
Staff of Artifice +1 | 1000gp | 4lbs |
Backpack | 2gp | 2lbs |
Bedroll | 1sp | 5lbs |
Flint and Steel | 1gp | - |
Belt Pouch | 1gp | 0.5lbs |
Waterskin | 1gp | 4lbs |
Coins: 26gp
Encumbrance: 31.5lbs Normal Load: 120lbs Heavy Load: 240lbs Maximum Drag Load: 600lbs
Math[]
The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.
Attributes[]
See the Attributes template for assistance.
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 1 | 11 | +2 | 0 | 13 | 1 | |||||
Con | 6 | 16 | +0 | 0 | 16 | 3 | |||||
Dex | 1 | 11 | +0 | 0 | 11 | 0 | |||||
Int | 8 | 18 | +0 | 0 | 18 | 4 | |||||
Wis | 4 | 14 | +2 | 0 | 16 | 3 | |||||
Cha | 2 | 10 | +0 | 0 | 10 | 0 | |||||
Totals | 22 | 11 |
Attacks[]
See the Attack template for assistance.
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
1 | str | 1 | 2 | AC | ||||||||
Basic Ranged |
0 | dex | 1 | 1 | AC |
Defenses[]
See the Defenses template for assistance.
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +0/+4 | dex/int | 0 | 1 | 15 | |||||||
Fortitude | +1/+3 | str/con | +1 | 1 | 15 | |||||||
Reflex | +0/+4 | dex/int | 1 | 15 | ||||||||
Will | +3/+0 | wis/cha | +1 | 1 | 15 |
Senses and Reactions[]
See the Senses template for assistance.
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | +0 | 0 | 0 | 0 | +3 | Wild Senses | 0 | 0 | 1 | 0 | 4 |
Passive Insight | +3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 14 |
Passive Perception | +3 | 0 | 0 | 0 | +2 | Alertness | 0 | 0 | 1 | 0 | 16 |
Senses: None (Special senses such as low-light, etc. go here)
Health[]
See the Health template for assistance.
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 12 | 16 | 5 | 0 | 0 | 0 | 33 | 16 | 8 |
Surges per day: 9 (6 class, +3 Con)
Speed and Movement[]
Speed: 6
Racial Features[]
Make sure to link to the appropriate sources where possible.
- +2 Str, +2 Wis
- +2 Endurance, +2 Athletics
- Languages: Common, Deep Speech, Abyssal
- Longtooth Shifting Racial Power
- Low-Light Vision
- Humanoid
- Size: Medium
- Speed: 6
Class Features[]
Make sure to link to the appropriate sources where possible.
Artificer (EPG)
- Arcane Empowerment: Augment attack of item or recharge daily power once per day per item.
- Arcane Rejuvenation: Grant allies temporary hit points when they use daily item power.
- Healing Infusions: Creating infusions to heal.
- Ritual Casting: Ritual Casting for free.
Feats[]
List level taken and link to the source.
- 1st: Alertness
- 2nd: Wild Senses
Background[]
Artisan (PH2): Athletics +2
Skills and Languages[]
Languages: Common, Primordial
See the Skills template for assistance.
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 0 | dex | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Arcana | 5 | 4 | int | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). |
Expression error: Unrecognized word "arcana". | |||||
Athletics | 1 | str | 2 | 2 | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||
Bluff | 0 | cha | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Diplomacy | 5 | 0 | cha | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | |||||
Dungeoneering | 3 | wis | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Endurance | 3 | con | 2 | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | |||||
Heal | 5 | 3 | wis | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | |||||
History | 5 | 4 | int | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | |||||
Insight | 3 | wis | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Intimidate | 0 | cha | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Nature | 3 | wis | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Perception | 5 | 3 | wis | 2 | Alertness | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | |||
Religion | 4 | int | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Stealth | 0 | dex | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Streetwise | 0 | cha | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". | ||||||
Thievery | 0 | dex | 1
Arcana (Int). Diplomacy (Cha). Dun· geoneering (Wis). Heal (Wis). History (Int). Perception (Wis). | Expression error: Unrecognized word "arcana". |
Powers[]
See the Power to Hit Summary and the Power to Hit templates for assistance.
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Static Shock | +4 | Int | 1 | Staff of Artifice +1 | 0 | 0 | 0 | 5 | Reflex | ||||
Magic Weapon | +4 | Int | 1 | Magic Weapon | 3 | Staff of Artifice +1 | 0 | 0 | 0 | 8 | AC | ||
Scouring Weapon | +4 | Int | 3 | Staff of Artifice +1 | 0 | 0 | 0 | 7 | AC | ||||
Obedient Servant | +4 | Int | 2 | Obedient Servant | 0 | 0 | 0 | 0 | 6 | AC |
Tracking[]
Money[]
+100 gp starting gold - 34 gp tossed down a well -------- 26 gp remaining
Treasure[]
Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure. Also link to the compendium for the item when possible.
- Level 1: Parcel lvl+4
XP[]
Keep track of XP gained. Link to the post where it was given or a reward summary post in the adventure.
An adventure name would go here:
- 600 XP from nowhere (a link to where it came from would go here)
Total XP: 600
Changes[]
List changed here
- 2009/07/12: Created
Judge Comments[]
Judge comments (and your rebuttal) will go here.
Level 1[]
Approval 1[]
Approval from User 1
Approval 2[]
Approval from User 2
Status[]
Status: Approved as 1st level character with 600 xp by User 1 and User 2
Finally, at the end, you should include the "Requesting Approval" and "LEB" categories already included and those categories representing your character's race and region of origin. For example, Forge is from Breland and is a warforged, so we have added those categories.