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|Player=TwoHeadsBarking
 
|Player=TwoHeadsBarking
 
|Gender=Female
 
|Gender=Female
|Race=Human Dhampyr
+
|Race=Vryloka
 
|Class=Bard
 
|Class=Bard
 
|Level=7
 
|Level=7
|XP=10036
+
|XP=10000
|TypeKeywords=Vampire
 
 
|Initiative=+3
 
|Initiative=+3
|Insight=20
+
|Insight=19
|Perception=20
+
|Perception=21
  +
|Senses=Low-light vision
|HP=58
+
|HP=59
 
|Bloodied=29
 
|Bloodied=29
|Surge Value=14
+
|Surge Value=14, 12 when bloodied
 
|Surges=10
 
|Surges=10
 
|AC=21
 
|AC=21
|Fortitude=19
+
|Fortitude=18
|Reflex=19
+
|Reflex=18
|Will=21
+
|Will=20
  +
|Resist=8 Necrotic
|Speed=5
+
|Speed=6
 
|Powers={{LEB:CS:PCStatBlockPower
 
|Powers={{LEB:CS:PCStatBlockPower
 
|Power Name=Performer's Longsword +2
 
|Power Name=Performer's Longsword +2
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|Action=Standard
 
|Action=Standard
 
|Recharge=at-will
 
|Recharge=at-will
|Power Description=+13 vs AC; 1d8+4}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Melee weapon; +9 vs AC; 1d8+3}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Cutting Words
 
|Power Name=Cutting Words
 
|Power Icon={{rangedIcon}}
 
|Power Icon={{rangedIcon}}
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|Recharge=at-will
 
|Recharge=at-will
 
|Keywords=Arcane, Implement, Psychic
 
|Keywords=Arcane, Implement, Psychic
|Power Description=Ranged 10; +10 vs Will, 1d8+7 psychic damage, and Alexia pulls the target 2 squares.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Ranged 10; +10 vs Will, 1d8+6 psychic damage, and Alexia pulls the target 2 squares.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Guiding Strike
 
|Power Name=Guiding Strike
 
|Power Icon={{meleeIcon}}
 
|Power Icon={{meleeIcon}}
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|Recharge=at-will
 
|Recharge=at-will
 
|Keywords=Arcane, Weapon
 
|Keywords=Arcane, Weapon
|Power Description=+13 vs AC, 1d8+6 damage, and the target takes a -2 penalty to the defense of Alexia's choice until the end of her next turn.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Melee weapon; +13 vs AC, 1d8+6 damage, and the target takes a -2 penalty to the defense of Alexia's choice until the end of her next turn.}}{{LEB:CS:PCStatBlockPower
|Power Name=Vicious Mockery
+
|Power Name=Lifeblood
 
|Action=Free
|Power Icon={{rangedIcon}}
 
|Action=Standard
 
|Recharge=at-will
 
|Keywords=Arcane, Charm, Implement, Psychic
 
|Power Description=Ranged 10; +10 vs Will, 1d6+7 psychic damage, and the target takes a -2 penalty to attack rolls until the end of Alexia's next turn.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Blood Drain
 
|Power Icon={{meleeIcon}}
 
|Action=Standard
 
 
|Recharge=encounter
 
|Recharge=encounter
  +
|Power Description=Personal; ''Trigger:'' Alexia kills or bloodies an enemy. ''Effect:'' Alexia gains one of the following benefits:<ul><li>She can shift her speed.</li><li>She gains 8 temp hp.</li><li>She gains a +2 power bonus to attack rolls until the end of her next turn.</li></ul>}}{{LEB:CS:PCStatBlockPower
|Keywords=Healing
 
|Power Description=Melee touch; ''Target:'' One living creature Alexia has somehow managed to grab; +9 vs Fort; 1d4+3 damage, and Alexia can spend a healing surge and gain an additional 2 hp.}}{{LEB:CS:PCStatBlockPower
 
 
|Power Name=Majestic Word
 
|Power Name=Majestic Word
 
|Power Icon={{closeIcon}}
 
|Power Icon={{closeIcon}}
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|Keywords=Arcane, Charm
 
|Keywords=Arcane, Charm
 
|Power Description=Alexia gains a +5 bonus to her next Diplomacy check before the end of her next turn.}}{{LEB:CS:PCStatBlockPower
 
|Power Description=Alexia gains a +5 bonus to her next Diplomacy check before the end of her next turn.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Divine Challenge
 
|Power Icon={{closeIcon}}
 
|Action=Minor
 
|Recharge=encounter
 
|Keywords=Divine, Radiant
  +
|Power Description=Close burst 5; one creature in the burst. ''Effect:'' Alexia marks the target. The mark ends at the end of Alexia's turn if she has neither attacked the target nor ended her turn adjacent to it. Until the mark ends, the target takes 7 radiant damage each time it targets Alexia's allies with an attack that does not also target Alexia.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Shout of Triumph
 
|Power Name=Shout of Triumph
 
|Power Icon={{closeIcon}}
 
|Power Icon={{closeIcon}}
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|Recharge=encounter
 
|Recharge=encounter
 
|Keywords=Arcane, Implement, Thunder
 
|Keywords=Arcane, Implement, Thunder
|Power Description=Close Blast 3, each enemy in blast, +10 vs Fort, 1d6+7 thunder damage and the target is pushed 3 squares. ''Effect:'' Each ally in the blast is slid 3 squares.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Close Blast 3, each enemy in blast, +10 vs Fort, 1d6+6 thunder damage and the target is pushed 3 squares. ''Effect:'' Each ally in the blast is slid 3 squares.}}{{LEB:CS:PCStatBlockPower
|Power Name=Dissonant Strain
+
|Power Name=Rally the Spectral Host
|Power Icon={{rangedIcon}}
+
|Power Icon={{meleeIcon}}
 
|Action=Standard
 
|Action=Standard
 
|Recharge=encounter
 
|Recharge=encounter
|Keywords=Arcane, Implement, Psychic
+
|Keywords=Arcane, Aura, Primal, Weapon
|Power Description=Ranged 5; +10 vs Will; 2d6+7 psychic damage, the target takes a -2 penalty to attack until the end of Alexia's next turn, and an ally within 5 squares of Alexia can make a saving throw.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Melee weapon; +13 vs AC; 2d8+6 damage. ''Effect:'' Until the end of Alexia's next turn, she is surrounded by an aura of size 2. While in the aura, allies gain a +1 power bonus to attack rolls, and a +2 power bonus to damage rolls.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Unluck
 
|Power Name=Unluck
 
|Power Icon={{rangedIcon}}
 
|Power Icon={{rangedIcon}}
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|Recharge=encounter
 
|Recharge=encounter
 
|Keywords=Arcane, Implement, Necrotic
 
|Keywords=Arcane, Implement, Necrotic
|Power Description=Ranged 5; +10 vs Will; 1d8+7 necrotic damage. The next time the target makes an attack roll, Alexia can roll a d20 and replace the target's roll with hers. In addition, Alexia chooses one ally within 5 of her. The next time the ally attacks the target, Alexia can roll a d20 and replace her ally's roll with hers.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Ranged 5; +10 vs Will; 1d8+6 necrotic damage. The next time the target makes an attack roll, Alexia can roll a d20 and replace the target's roll with hers. In addition, Alexia chooses one ally within 5 of her. The next time the ally attacks the target, Alexia can roll a d20 and replace her ally's roll with hers.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Stirring Shout
 
|Power Name=Stirring Shout
 
|Power Icon={{rangedIcon}}
 
|Power Icon={{rangedIcon}}
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|Recharge=daily
 
|Recharge=daily
 
|Keywords=Arcane, Healing, Implement, Psychic
 
|Keywords=Arcane, Healing, Implement, Psychic
|Power Description=+10 vs Will, 2d6+7 psychic damage. ''Effect:'' Until the end of the encounter, whenever an ally hits the target that ally regains 6 hit points.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=+10 vs Will, 2d6+6 psychic damage. ''Effect:'' Until the end of the encounter, whenever an ally hits the target that ally regains 6 hit points.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Satire of Bravery
 
|Power Name=Satire of Bravery
 
|Power Icon={{closeIcon}}
 
|Power Icon={{closeIcon}}
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|Recharge=daily
 
|Recharge=daily
 
|Keywords=Arcane, Implement, Psychic
 
|Keywords=Arcane, Implement, Psychic
|Power Description=Close blast 3, each enemy in blast, +10 vs Will, 2d6+7 psychic damage, and the target is affected by Alexia's Satire of Bravery (save ends). While the target is affected by Satire, if the target ends its turn closer to Alexia than it started its turn, it takes 1d6+7 psychic damage and is dazed until the end of its next turn. ''Miss:'' Half Damage. ''Effect:'' The target is pushed three squares.}}{{LEB:CS:PCStatBlockPower
+
|Power Description=Close blast 3, each enemy in blast, +10 vs Will, 2d6+6 psychic damage, and the target is affected by Alexia's Satire of Bravery (save ends). While the target is affected by Satire, if the target ends its turn closer to Alexia than it started its turn, it takes 1d6+6 psychic damage and is dazed until the end of its next turn. ''Miss:'' Half Damage. ''Effect:'' The target is pushed three squares.}}{{LEB:CS:PCStatBlockPower
 
|Power Name=Inspire Confidence
 
|Power Name=Inspire Confidence
 
|Power Icon={{closeIcon}}
 
|Power Icon={{closeIcon}}
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|Keywords=Arcane
 
|Keywords=Arcane
 
|Power Description=Close burst 5; ''Target:'' One ally in burst. ''Effect:'' Alexia transfers one effect that a save can end from the target to herself or another ally in the burst. The recipient gains a +3 power bonus to saves against this effect.}}{{LEB:CS:PCStatBlockFeature
 
|Power Description=Close burst 5; ''Target:'' One ally in burst. ''Effect:'' Alexia transfers one effect that a save can end from the target to herself or another ally in the burst. The recipient gains a +3 power bonus to saves against this effect.}}{{LEB:CS:PCStatBlockFeature
  +
|Feature Name=Human Heritage
  +
|Feature Description=Alexia gains a +5 racial bonus to Bluff checks to pass as human.}}{{LEB:CS:PCStatBlockFeature
  +
|Feature Name=Living Dead
  +
|Feature Description=If a power has different effects on living creatures and undead creatures, Alexia gets to choose which applies to her.}}{{LEB:CS:PCStatBlockFeature
 
|Feature Name=Virtue of Valor
 
|Feature Name=Virtue of Valor
 
|Feature Description=Once per round as a free action, Alexia can grant an ally within 5 squares who bloodied or killed an enemy 4 temporary hit points.}}{{LEB:CS:PCStatBlockItem
 
|Feature Description=Once per round as a free action, Alexia can grant an ally within 5 squares who bloodied or killed an enemy 4 temporary hit points.}}{{LEB:CS:PCStatBlockItem
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|Item Description=''Property:'' Alexia gains a +2 item bonus to Bluff and Diplomacy checks. ''Daily:'' Immediate Interrupt. Trigger: An enemy targets Alexia with a melee attack. Effect: The enemy targets a creature of Alexia's choice adjacent to her.}}{{LEB:CS:PCStatBlockItem
 
|Item Description=''Property:'' Alexia gains a +2 item bonus to Bluff and Diplomacy checks. ''Daily:'' Immediate Interrupt. Trigger: An enemy targets Alexia with a melee attack. Effect: The enemy targets a creature of Alexia's choice adjacent to her.}}{{LEB:CS:PCStatBlockItem
 
|Item Name=Sandals of Precise Stepping
 
|Item Name=Sandals of Precise Stepping
|Item Description=''Property:'' Alexia gains a +2 item bonus to Acrobatics, Athletics, and Stealth checks.}}
+
|Item Description=''Property:'' Alexia gains a +2 item bonus to Acrobatics, Athletics, and Stealth checks.}}{{LEB:CS:PCStatBlockItem
  +
|Item Name=Healer's Brooch +2
  +
|Item Description=''Property:'' Alexia's healing powers heal an additional 2 hp.}}{{LEB:CS:PCStatBlockItem
  +
|Item Name=Symbol of Scorned Fate +1
  +
|Item Description=''Encounter:'' Free Action. Trigger: Alexia fails her first saving throw against an effect. Effect: The effect she failed to save against doesn't affect her until the end of her next turn. The triggering saving throw does not count as a failure for the purposes of worsening conditions.}}
 
 
   
 
|Alignment=Unaligned
 
|Alignment=Unaligned
 
|Languages=Common, Dwarven
 
|Languages=Common, Dwarven
|Strength=10 (+3)
+
|Strength=13 (+4)
|Constitution=16 (+6)
+
|Constitution=17 (+6)
|Dexterity=11 (+3)
+
|Dexterity=10 (+3)
 
|Intelligence=13 (+4)
 
|Intelligence=13 (+4)
|Wisdom=10 (+3)
+
|Wisdom=8 (+2)
 
|Charisma=19 (+7)
 
|Charisma=19 (+7)
|Skills= Acrobatics +9, Arcana +9, Athletics +9, Bluff +13, Diplomacy +13, Dungeoneering +7, Endurance +9, Heal +7, History +8, Insight +10, Intimidate +11, Nature +7, Perception +10, Religion +9, Stealth +10, Streetwise +11, Thievery +6
+
|Skills= Acrobatics +9, Arcana +9, Athletics +10, Bluff +13, Diplomacy +13, Dungeoneering +6, Endurance +9, Heal +6, History +8, Insight +9, Intimidate +11, Nature +6, Perception +11, Religion +9, Stealth +12, Streetwise +11, Thievery +6
|Feats=Vampiric Heritage, Bard of All Trades, Melee Training (Charisma), Arcane Familiar (Bat), Improved Majestic Word
+
|Feats=Vampiric Heritage, Bard of All Trades, Soldier of the Faith, Arcane Familiar (Bat), Improved Majestic Word
|Equipment=Performer's Longsword +2, Skald's Chainmail +1, Healer's Brooch +2, Siberys Shard of the Mage, Light Shield, Sandals of Precise Stepping; Potion of Healing, Adventurer's Kit, Holy Symbol, Identification Papers with Portrait, Lute, Ritual Book, Thieves' Tools, 200 gp of Ritual Components; 537 gp
+
|Equipment=Performer's Longsword +2, Skald's Chainmail +1, Healer's Brooch +2, Symbol of Scorned Fate +1, Light Shield, Sandals of Precise Stepping; Potion of Healing, Adventurer's Kit, Climber's Kit, Identification Papers with Portrait, Lute, Ritual Book, Thieves' Tools, 200 gp of Ritual Components; 176 gp
|Rituals=Gentle Repose, Traveler's Chant, Last Sight Vision, Undead Ward, Comrade's Succor, Speak With Dead}}
+
|Rituals=Gentle Repose, Traveler's Chant, Glib Limerick, Undead Ward, Comrade's Succor, Speak With Dead, Undead Servitor}}
   
 
<div style="font-family:Optima, Segoe, Candara, Calibri, Arial, sans-serif;font-size:12pt;line-height:1.2;width:40em">
 
<div style="font-family:Optima, Segoe, Candara, Calibri, Arial, sans-serif;font-size:12pt;line-height:1.2;width:40em">
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Her apparel is utilitarian and old-fashioned, drawing mostly from muted grays and reds.
 
Her apparel is utilitarian and old-fashioned, drawing mostly from muted grays and reds.
   
'''Age:''' 27
+
'''Age:''' 28
 
'''Gender:''' Female
 
'''Gender:''' Female
 
'''Height:''' 5'8"
 
'''Height:''' 5'8"
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! Notes
 
! Notes
 
|-
 
|-
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
| 3400 gp
 
| 3400 gp
 
| 4 lbs
 
| 4 lbs
 
| Reward from level 4.
 
| Reward from level 4.
 
|-
 
|-
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chainmail +1]
+
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chainmail +1]
 
| 680 gp
 
| 680 gp
 
| 40 lbs
 
| 40 lbs
| Reward from level 2.
+
| Reward from level 1.
 
|-
 
|-
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping]
+
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2719 Sandals of Precise Stepping]
 
| 1800 gp
 
| 1800 gp
 
| -
 
| -
| Reward from level 3. Flavored to be boots.
+
| Reward from level 5. Flavored to be boots.
 
|-
 
|-
 
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=3032 Healer's Brooch +2]
 
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=3032 Healer's Brooch +2]
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| Reward from level 6.
 
| Reward from level 6.
 
|-
 
|-
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4632 Siberys Shard of the Mage]
+
| [http://www.wizards.com/dndinsider/compendium/item.aspx?id=7866 Symbol of Scorned Fate +1]
| 680 gp
+
| 1000 gp
| -
+
| 1 lb
 
| Reward from level 2. Rosary with the Blood of Vol symbol.
| Attached to sword.
 
 
|-
 
|-
 
| Light Shield
 
| Light Shield
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| Currently full.
 
| Currently full.
 
|-
 
|-
  +
| Climber's Kit
| Holy Symbol
 
| 10 gp
+
| 2 gp
| 1 lbs
+
| 11 lbs
  +
|
| Rosary with the Blood of Vol symbol.
 
 
|-
 
|-
 
| ID Papers with Portrait
 
| ID Papers with Portrait
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| Given by Bardic Training.
 
| Given by Bardic Training.
 
|-
 
|-
| Ritual: Gentle Repose
+
| Ritual: Comrades' Succor
| 50 gp
+
| 150 gp
 
| -
 
| -
 
| Casting cost: 10 gp.
 
| Casting cost: 10 gp.
 
|-
 
|-
| Ritual: Traveler's Chant
+
| Ritual: Gentle Repose
| 75 gp
+
| 50 gp
 
| -
 
| -
 
| Casting cost: 10 gp.
 
| Casting cost: 10 gp.
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| Casting cost: 25 gp.
 
| Casting cost: 25 gp.
 
|-
 
|-
| Ritual: Undead Ward
+
| Ritual: Speak With Dead
| 130 gp
+
| 360 gp
 
| -
 
| -
| Casting cost: 35 gp.
+
| Casting cost: 100 gp.
 
|-
 
|-
| Ritual: Comrades' Succor
+
| Ritual: Traveler's Chant
| 150 gp
+
| 75 gp
 
| -
 
| -
 
| Casting cost: 10 gp.
 
| Casting cost: 10 gp.
 
|-
 
|-
| Ritual: Speak With Dead
+
| Ritual: Undead Servitor
 
| 360 gp
 
| 360 gp
 
| -
 
| -
| Casting cost: 100 gp.
+
| Casting cost: 150 gp.
  +
|-
  +
| Ritual: Undead Ward
  +
| 130 gp
  +
| -
  +
| Casting cost: 35 gp.
 
|-
 
|-
| Ritual Components (200)
+
| Residuum (200)
 
| 200 gp
 
| 200 gp
 
| -
 
| -
  +
|
| Technically Residuum, but flavored to be more esoteric than pixie dust.
 
 
|-
 
|-
 
| Thieves' Tools
 
| Thieves' Tools
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|}
 
|}
   
'''Coins:''' 167 gp
+
'''Coins:''' 176 gp
   
'''Encumbrance:''' 90 lbs
+
'''Encumbrance:''' 101 lbs
'''Normal Load:''' 100 lbs
+
'''Normal Load:''' 130 lbs
'''Heavy Load:''' 200 lbs
+
'''Heavy Load:''' 260 lbs
'''Maximum Drag Load:''' 500 lbs
+
'''Maximum Drag Load:''' 650 lbs
   
 
'''Wishlist'''
 
'''Wishlist'''
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{{L4W:CS:Attributes
 
{{L4W:CS:Attributes
|StrCost=2
+
|StrCost=1
|StrInitial=10
+
|StrInitial=11
|StrRacial=0
+
|StrRacial=2
 
|StrLevel=0
 
|StrLevel=0
|ConCost=7
+
|ConCost=9
 
|ConInitial=15
 
|ConInitial=15
 
|ConRacial=0
 
|ConRacial=0
 
|ConLevel=1
 
|ConLevel=1
|DexCost=1
+
|DexCost=0
|DexInitial=11
+
|DexInitial=10
 
|DexRacial=0
 
|DexRacial=0
 
|DeXLevel=0
 
|DeXLevel=0
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|IntLevel=0
 
|IntLevel=0
 
|WisCost=0
 
|WisCost=0
|WisInitial=10
+
|WisInitial=8
 
|WisRacial=0
 
|WisRacial=0
 
|WisLevel=0
 
|WisLevel=0
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{{L4W:CS:Attack
 
{{L4W:CS:Attack
|StrMod=+0
+
|StrMod=+1
 
|DexMod=0
 
|DexMod=0
 
|ChaMod=4
 
|ChaMod=4
 
|Levelbonus=3
 
|Levelbonus=3
|ChaMAtk=yes
 
 
|ClassBonMAtk=
 
|ClassBonMAtk=
 
|ClassNameMAtk=
 
|ClassNameMAtk=
 
|FeatBonMAtk=
 
|FeatBonMAtk=
|FeatNameMAtk=Melee Training (Charisma)
+
|FeatNameMAtk=
 
|EquipBonMAtk=+5
 
|EquipBonMAtk=+5
 
|EquipNameMAtk=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
 
|EquipNameMAtk=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
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{{L4W:CSDef
 
{{L4W:CSDef
|StrMod=+0
+
|StrMod=+1
 
|ConMod=+3
 
|ConMod=+3
 
|DexMod=+0
 
|DexMod=+0
 
|IntMod=+1
 
|IntMod=+1
|WisMod=+0
+
|WisMod=-1
 
|ChaMod=+4
 
|ChaMod=+4
 
|ArmorIsHeavy=1
 
|ArmorIsHeavy=1
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|ClassBonWill=1
 
|ClassBonWill=1
 
|RaceBonAC=0
 
|RaceBonAC=0
|RaceBonFort=1
+
|RaceBonFort=
|RaceBonRef=1
+
|RaceBonRef=
|RaceBonWill=1
+
|RaceBonWill=
 
|FeatBonAC=
 
|FeatBonAC=
 
|FeatNameAC=
 
|FeatNameAC=
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|Levelbonus=3
 
|Levelbonus=3
 
}}
 
}}
  +
'''Resist:''' 8 necrotic
 
 
==== Senses and Reactions ====
 
==== Senses and Reactions ====
   
 
{{L4W:CS:Senses
 
{{L4W:CS:Senses
 
|DexMod = 0
 
|DexMod = 0
|WisMod = 0
+
|WisMod = -1
 
|LevelBonus = 3
 
|LevelBonus = 3
 
|InitClass = 0
 
|InitClass = 0
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|PerceptionClass = 0
 
|PerceptionClass = 0
 
|PerceptionFeature = 0
 
|PerceptionFeature = 0
|PerceptionRace = 0
+
|PerceptionRace = 2
 
|PerceptionFeat = 2
 
|PerceptionFeat = 2
 
|PerceptionFeatName = [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
 
|PerceptionFeatName = [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
Line 485: Line 496:
 
|PerceptionEquipName = 0
 
|PerceptionEquipName = 0
 
|PerceptionOther = 5}}
 
|PerceptionOther = 5}}
'''Senses:''' Normal
+
'''Senses:''' Low-light
   
 
==== Health ====
 
==== Health ====
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{{L4W:CS:Health
 
{{L4W:CS:Health
 
|ClassBase = 12
 
|ClassBase = 12
|Con = 16
+
|Con = 17
 
|PerLevel = 5
 
|PerLevel = 5
 
|Level = 7
 
|Level = 7
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==== Speed and Movement ====
 
==== Speed and Movement ====
   
'''Speed:''' 5 (6 - 1 from armor)
+
'''Speed:''' 6 (7 - 1 from armor)
   
 
==== Racial Features ====
 
==== Racial Features ====
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'''Languages:''' Common, Dwarven
 
'''Languages:''' Common, Dwarven
 
{{L4W:CS:Skills
 
{{L4W:CS:Skills
|StrMod=0
+
|StrMod=1
 
|ConMod=3
 
|ConMod=3
 
|DexMod=0
 
|DexMod=0
 
|IntMod=1
 
|IntMod=1
|WisMod=0
+
|WisMod=-1
 
|ChaMod=4
 
|ChaMod=4
 
|Levelbonus=3
 
|Levelbonus=3
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|FeatNameAcrobatics=
 
|FeatNameAcrobatics=
 
|EquipBonAcrobatics=1
 
|EquipBonAcrobatics=1
|EquipNameAcrobatics=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping]
+
|EquipNameAcrobatics=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2719 Sandals of Precise Stepping]
   
 
|ArcanaTrained=5
 
|ArcanaTrained=5
Line 573: Line 584:
 
|FeatNameAthletics=
 
|FeatNameAthletics=
 
|EquipBonAthletics=1
 
|EquipBonAthletics=1
|EquipNameAthletics=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping]
+
|EquipNameAthletics=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2719 Sandals of Precise Stepping]
   
 
|BluffTrained=
 
|BluffTrained=
Line 580: Line 591:
 
|FeatNameBluff=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|FeatNameBluff=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|EquipBonBluff=2
 
|EquipBonBluff=2
|EquipNameBluff=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1]
+
|EquipNameBluff=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1]
   
 
|DiplomacyTrained=
 
|DiplomacyTrained=
Line 587: Line 598:
 
|FeatNameDiplomacy=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|FeatNameDiplomacy=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|EquipBonDiplomacy=2
 
|EquipBonDiplomacy=2
|EquipNameDiplomacy=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1]
+
|EquipNameDiplomacy=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1]
   
 
|DungeoneeringTrained=
 
|DungeoneeringTrained=
Line 601: Line 612:
 
|FeatNameEndurance=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|FeatNameEndurance=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|EquipBonEndurance=-1
 
|EquipBonEndurance=-1
|EquipNameEndurance=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1]
+
|EquipNameEndurance=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1]
   
 
|HealTrained=
 
|HealTrained=
Line 639: Line 650:
   
 
|PerceptionTrained=5
 
|PerceptionTrained=5
|RaceBonPerception=
+
|RaceBonPerception=2
 
|FeatBonPerception=2
 
|FeatBonPerception=2
 
|FeatNamePerception=[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
 
|FeatNamePerception=[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
Line 653: Line 664:
   
 
|StealthTrained=
 
|StealthTrained=
|RaceBonStealth=
+
|RaceBonStealth=2
 
|FeatBonStealth=6
 
|FeatBonStealth=6
 
|FeatNameStealth=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades], [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
 
|FeatNameStealth=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades], [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=738 Arcane Familiar (Bat)]
 
|EquipBonStealth=1
 
|EquipBonStealth=1
|EquipNameStealth=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping]
+
|EquipNameStealth=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1], [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2719 Sandals of Precise Stepping]
   
 
|StreetwiseTrained=
 
|StreetwiseTrained=
Line 671: Line 682:
 
|FeatNameThievery=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|FeatNameThievery=Skill Versatility, [http://www.wizards.com/dndinsider/compendium/feat.aspx?id=2562 Bard of All Trades]
 
|EquipBonThievery=-1
 
|EquipBonThievery=-1
|EquipNameThievery=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chain +1]
+
|EquipNameThievery=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chain +1]
 
}}
 
}}
'''Special:''' +2 to Insight and Perception to sense and recognize dhampyrs and undead.
+
'''Special:''' +5 racial bonus to Bluff checks to pass as human.
   
 
==== Powers ====
 
==== Powers ====
Line 688: Line 699:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
Line 703: Line 714:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+5
 
|EquipBonPower=+5
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
Line 709: Line 720:
 
}}
 
}}
 
|Power03={{L4W:PowerToHit
 
|Power03={{L4W:PowerToHit
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=2780 Vicious Mockery]
 
|StatMod=+4
 
|StatType=Cha
 
|Levelbonus=+3
 
|ClassBonPower=
 
|ClassNamePower=
 
|FeatBonPower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|PowerVs=Will
 
}}
 
|Power04={{L4W:PowerToHit
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1103 Blood Drain]
 
|StatMod=+3
 
|StatType=Con
 
|Levelbonus=+3
 
|ClassBonPower=
 
|ClassNamePower=
 
|FeatBonPower=+2
 
|FeatNamePower=[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1103 Blood Drain]
 
|EquipBonPower=
 
|EquipNamePower=
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|PowerVs=Fort
 
}}
 
|Power05={{L4W:PowerToHit
 
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=2348 Shout of Triumph]
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=2348 Shout of Triumph]
 
|StatMod=+4
 
|StatMod=+4
Line 748: Line 729:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
 
|PowerVs=Fort
 
|PowerVs=Fort
 
}}
 
}}
|Power06={{L4W:PowerToHit
+
|Power04={{L4W:PowerToHit
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=4992 Dissonant Strain]
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=4992 Dissonant Strain]
 
|StatMod=+4
 
|StatMod=+4
Line 763: Line 744:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
 
|PowerVs=Will
 
|PowerVs=Will
 
}}
 
}}
|Power07={{L4W:PowerToHit
+
|Power05={{L4W:PowerToHit
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/display.aspx?page=power&id=2376 Unluck]
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/display.aspx?page=power&id=2376 Unluck]
 
|StatMod=+4
 
|StatMod=+4
Line 778: Line 759:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
 
|PowerVs=Reflex
 
|PowerVs=Reflex
 
}}
}}|Power08={{L4W:PowerToHit
 
 
|Power06={{L4W:PowerToHit
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=4989 Stirring Shout]
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=4989 Stirring Shout]
 
|StatMod=+4
 
|StatMod=+4
Line 792: Line 774:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
 
|PowerVs=Will
 
|PowerVs=Will
 
}}
 
}}
|Power09={{L4W:PowerToHit
+
|Power07={{L4W:PowerToHit
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=2370 Satire of Bravery]
 
|PowerName=[http://www.wizards.com/dndinsider/compendium/power.aspx?id=2370 Satire of Bravery]
 
|StatMod=+4
 
|StatMod=+4
Line 807: Line 789:
 
|FeatNamePower=
 
|FeatNamePower=
 
|EquipBonPower=+2
 
|EquipBonPower=+2
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
+
|EquipNamePower=[http://www.wizards.com/dndinsider/compendium/item.aspx?id=5813 Performer's Longsword +2]
 
|MiscBonPower=+1
 
|MiscBonPower=+1
 
|MiscNamePower=Expertise
 
|MiscNamePower=Expertise
Line 843: Line 825:
   
 
* Level 1: Parcel n+2
 
* Level 1: Parcel n+2
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4106 Harsh Longsword +1]
+
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4067 Skald's Chainmail +1]
* Level 2: Parcel n+1
+
* Level 2: Parcel n+3
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=4074 Skald's Chainmail +1]
+
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=7866 Symbol of Scorned Fate +1]
* Level 3: Parcel n+3
+
* Level 3: Parcel n
 
** 680 gp
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping] (Flavored to be boots)
 
 
* Level 4: Parcel n+4
 
* Level 4: Parcel n+4
 
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
 
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2]
* Level 5: Parcel n
+
* Level 5: Parcel n+1
 
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=2718 Sandals of Precise Stepping] (Flavored to be boots)
** 1000 gp
 
 
* Level 6: Parcel n+3
 
* Level 6: Parcel n+3
 
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=3032 Healer's Brooch +2]
 
** [http://www.wizards.com/dndinsider/compendium/item.aspx?id=3032 Healer's Brooch +2]
Line 857: Line 839:
 
==== XP ====
 
==== XP ====
   
  +
 
Total XP: 10000
  +
  +
  +
==== XP pre-level 7 ====
 
The Last War:
 
The Last War:
 
* 3750 XP
 
* 3750 XP
Line 870: Line 857:
 
* Turn 4 RP into 1000 xp.
 
* Turn 4 RP into 1000 xp.
   
  +
Total XP: 10036, which brought Alexia to level 7, before she was retired/rebuilt down to 10000 xp.
Total XP: 10036
 
   
 
RP received: 16
 
RP received: 16
Line 882: Line 869:
 
* 2010/02/10: Added [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2], the level 4 treasure.
 
* 2010/02/10: Added [http://www.wizards.com/dndinsider/compendium/item.aspx?id=5814 Performer's Longsword +2], the level 4 treasure.
 
* 2010/06/29: Level 6. Gained Ode to Sacrifice, Improved Majestic Word. Traded Concerted Effort for Inspire Confidence. Traded Jack of All Trades for Bard of all Trades.
 
* 2010/06/29: Level 6. Gained Ode to Sacrifice, Improved Majestic Word. Traded Concerted Effort for Inspire Confidence. Traded Jack of All Trades for Bard of all Trades.
* 2010/05/26: Level 7. Gained Unluck. Traded Inspiring Refrain for Shout of Triumph. Gained Healer's Brooch +2.
+
* 2011/05/26: Level 7. Gained Unluck. Traded Inspiring Refrain for Shout of Triumph. Gained Healer's Brooch +2.
   
 
== Judge Comments ==
 
== Judge Comments ==
Line 938: Line 925:
 
Not approved for level 7
 
Not approved for level 7
 
[[Category:LEB]]
 
[[Category:LEB]]
[[Category:LEB:Approved_Characters]]
 
 
[[Category:LEB:Human]]
 
[[Category:LEB:Human]]
 
[[Category:LEB:Dhampyr]]
 
[[Category:LEB:Dhampyr]]

Revision as of 21:40, 7 July 2011



Summary

TwoHeadsBarkingAlexia Madgearu
XP 10000Female Vryloka Adventurer Bard 7
Medium natural humanoid
Initiative +3; Senses Passive Insight 19, Passive Perception 21; Low-light vision
HP 59, Bloodied 29, Surge Value 14, 12 when bloodied, Surges 10
AC 21; Fortitude 18, Reflex 18, Will 20
Resist 8 Necrotic
Speed 6
BasicMeleePerformer's Longsword +2 (Standard; at-will)
Melee weapon; +9 vs AC; 1d8+3
RangedCutting Words (Standard; at-will) ✦ Arcane, Implement, Psychic
Ranged 10; +10 vs Will, 1d8+6 psychic damage, and Alexia pulls the target 2 squares.
MeleeGuiding Strike (Standard; at-will) ✦ Arcane, Weapon
Melee weapon; +13 vs AC, 1d8+6 damage, and the target takes a -2 penalty to the defense of Alexia's choice until the end of her next turn.
Lifeblood (Free; encounter)
Personal; Trigger: Alexia kills or bloodies an enemy. Effect: Alexia gains one of the following benefits:
  • She can shift her speed.
  • She gains 8 temp hp.
  • She gains a +2 power bonus to attack rolls until the end of her next turn.
CloseMajestic Word (Minor; can be used twice per encounter, but only once per round; encounter) ✦ Arcane, Healing
Close burst 5; Alexia or one ally in burst. Effect: Target spends a healing surge, regains an additional 1d6+6 hit points, gains 4 temp hp, and Alexia slides the target one square.
Words of Friendship (Minor; encounter) ✦ Arcane, Charm
Alexia gains a +5 bonus to her next Diplomacy check before the end of her next turn.
CloseDivine Challenge (Minor; encounter) ✦ Divine, Radiant
Close burst 5; one creature in the burst. Effect: Alexia marks the target. The mark ends at the end of Alexia's turn if she has neither attacked the target nor ended her turn adjacent to it. Until the mark ends, the target takes 7 radiant damage each time it targets Alexia's allies with an attack that does not also target Alexia.
CloseShout of Triumph (Standard; encounter) ✦ Arcane, Implement, Thunder
Close Blast 3, each enemy in blast, +10 vs Fort, 1d6+6 thunder damage and the target is pushed 3 squares. Effect: Each ally in the blast is slid 3 squares.
MeleeRally the Spectral Host (Standard; encounter) ✦ Arcane, Aura, Primal, Weapon
Melee weapon; +13 vs AC; 2d8+6 damage. Effect: Until the end of Alexia's next turn, she is surrounded by an aura of size 2. While in the aura, allies gain a +1 power bonus to attack rolls, and a +2 power bonus to damage rolls.
RangedUnluck (Standard; encounter) ✦ Arcane, Implement, Necrotic
Ranged 5; +10 vs Will; 1d8+6 necrotic damage. The next time the target makes an attack roll, Alexia can roll a d20 and replace the target's roll with hers. In addition, Alexia chooses one ally within 5 of her. The next time the ally attacks the target, Alexia can roll a d20 and replace her ally's roll with hers.
RangedStirring Shout (Standard; daily) ✦ Arcane, Healing, Implement, Psychic
+10 vs Will, 2d6+6 psychic damage. Effect: Until the end of the encounter, whenever an ally hits the target that ally regains 6 hit points.
CloseSatire of Bravery (Standard; daily) ✦ Arcane, Implement, Psychic
Close blast 3, each enemy in blast, +10 vs Will, 2d6+6 psychic damage, and the target is affected by Alexia's Satire of Bravery (save ends). While the target is affected by Satire, if the target ends its turn closer to Alexia than it started its turn, it takes 1d6+6 psychic damage and is dazed until the end of its next turn. Miss: Half Damage. Effect: The target is pushed three squares.
CloseInspire Confidence (Minor; encounter) ✦ Arcane
Close burst 5; Target: Alexia and each ally in burst. Effect: Alexia chooses a skill. Until the end of the encounter, each target gains a +2 power bonus to their next check using that skill.
CloseOde to Sacrifice (Minor; encounter) ✦ Arcane
Close burst 5; Target: One ally in burst. Effect: Alexia transfers one effect that a save can end from the target to herself or another ally in the burst. The recipient gains a +3 power bonus to saves against this effect.
Human Heritage
Alexia gains a +5 racial bonus to Bluff checks to pass as human.
Living Dead
If a power has different effects on living creatures and undead creatures, Alexia gets to choose which applies to her.
Virtue of Valor
Once per round as a free action, Alexia can grant an ally within 5 squares who bloodied or killed an enemy 4 temporary hit points.
Performer's Longsword +2
Critical: +2d6. Property: Bards can use this blade as an implement. Daily: Free Action. Trigger: Alexia hits an enemy with a bard attack power using this blade. Effect: One ally that can see the target of her attack gains a +4 power bonus to his or her next attack roll against the target.
Skald's Chainmail +1
Property: Alexia gains a +2 item bonus to Bluff and Diplomacy checks. Daily: Immediate Interrupt. Trigger: An enemy targets Alexia with a melee attack. Effect: The enemy targets a creature of Alexia's choice adjacent to her.
Sandals of Precise Stepping
Property: Alexia gains a +2 item bonus to Acrobatics, Athletics, and Stealth checks.
Healer's Brooch +2
Property: Alexia's healing powers heal an additional 2 hp.
Symbol of Scorned Fate +1
Encounter: Free Action. Trigger: Alexia fails her first saving throw against an effect. Effect: The effect she failed to save against doesn't affect her until the end of her next turn. The triggering saving throw does not count as a failure for the purposes of worsening conditions.


Alignment Unaligned; Languages Common, Dwarven
Str 13 (+4)Dex 10 (+3)Wis 8 (+2)
Con 17 (+6)Int 13 (+4)Cha 19 (+7)
Skills Acrobatics +9, Arcana +9, Athletics +10, Bluff +13, Diplomacy +13, Dungeoneering +6, Endurance +9, Heal +6, History +8, Insight +9, Intimidate +11, Nature +6, Perception +11, Religion +9, Stealth +12, Streetwise +11, Thievery +6
Feats Vampiric Heritage, Bard of All Trades, Soldier of the Faith, Arcane Familiar (Bat), Improved Majestic Word
Equipment Performer's Longsword +2, Skald's Chainmail +1, Healer's Brooch +2, Symbol of Scorned Fate +1, Light Shield, Sandals of Precise Stepping; Potion of Healing, Adventurer's Kit, Climber's Kit, Identification Papers with Portrait, Lute, Ritual Book, Thieves' Tools, 200 gp of Ritual Components; 176 gp
Rituals Gentle Repose, Traveler's Chant, Glib Limerick, Undead Ward, Comrade's Succor, Speak With Dead, Undead Servitor


Israfel
Bat Familiar
Senses: blindsight 5
Speed: 2, fly 6 (hover)
Constant Benefits
Alexia gains a +2 bonus to Perception and Stealth checks.
Active Benefits
See the Unseen: As a minor action, enemies adjacent to Israfel lose the benefits of concealment (not total concealment) against Alexia until the end of her current turn.


Character Information

Background

The room is dimly lit by flickering candles. Three hooded figures sit around an ornate circular table. It is silent for some time before one of the people speaks:

“How about Captain Madgearu?”

“Alexia? You mean your vampire paramour?”

“It’s not like that, general. We were close, once. We still are, but in a different way.” He shakes his head. “Besides, she’s not actually a vampire; she’s a-“

“Yes, yes. She’s a Dhampyr, a half-blooded bloodsucker. I’m sure the soldiers at Fort Kovic would be very interested in the semantics, Victor. Or they would be, if Alexia hadn’t eaten them.”

“That’s… hardly fair. They had captured her. They were interrogating her. She had information that would have been damaging to Karrnath in their hands. So she escaped. And yes, she killed them. They were enemy combatants, she’s a soldier, and we were at war. Correct me if I’m wrong, general, but that is what she was trained to do. I don’t think the manner in which she escaped her cell and killed eleven armed men matters as much as the fact that she was able to do it at all. No, listen,” he says, cutting off the general before he can interrupt, “Alexia is who we want for this. The Fort Kovic… incident, while unseemly to some, simply exemplifies that she has the qualities we’re looking for. She’s cunning, she’s resourceful, and most importantly, she’s a patriot. She will do anything for Karrnath.”

“Victor”, the third figure speaks, an older woman by the sound of her voice, “I seem to recall that upon returning from Fort Kovic, Captain Madgearu begged for a leave of absence. She seemed uncertain of her ability to control herself. She thought she might be a danger to any living soldiers she was stationed with. Am I not wrong?”

“Yes, see!” The general interjects, “even your lover has doubts in herself. Now, I’m not trying to belittle the contributions she has made to our nation in the past. By all accounts, she’s a fine officer. But these are delicate times, Victor. Can we really afford to send a bloodthirsty monster bearing our seal of approval into another nation?”

“Forgive me, general,” Victor replies coldly, “but I wasn’t aware that we were ever considering giving any sort of official sanction to whomever we chose for this assignment. I had thought that our agent, whoever he or she may end up being, was to travel under the guise of some wandering adventurer. If I am incorrect, if this has changed, please let me know, so that I may reassess the situation.”

“Watch your tongue, you wretched necromancer-“

“Enough!” the woman’s voice immediately brings silence. “You raise a valid concern, Victor. Is Captain Madgearu capable of disguising herself in such a fashion? Being a good officer requires a very different skill set than being a good spy.”

“Actually, yes ma’am,” the general speaks before Victor can respond. “Madgearu has proven herself to be quite capable in such manners. She’s a competent fighter, she’s very personable, and she’s spent enough time with our Victor here to pick up some arcane knowledge. What?” the general asks, noting Victor’s shocked expression, “My objections have nothing to do with her abilities. If not for her unfortunate birth, I would have suggested her myself.”

“Victor,” the woman speaks again, “put aside any residual feelings you may have for the captain. You know her best, so I need you to answer honestly. Is she capable of this assignment? Can she be trusted to control herself?”

“Yes. She is.”

“Then get her. We are done here.” At that, the woman turns around and strides out of the room. The general follows, scowling at Victor as he does so. After a minute alone, Victor sighs, blows out the candles, and exits through another door, leaving the room in darkness.


Appearance

Normally, Alexia appears to be a normal human. She has average features, somewhat pale skin, dark brown hair, and her only noteworthy features are a number of scars. However, during moments of stress, something of her vampiric heritage begins to show. Her irises turn from gray to red, her pupils become catlike, and her canines noticeably lengthen.

Her apparel is utilitarian and old-fashioned, drawing mostly from muted grays and reds.

Age: 28 Gender: Female Height: 5'8" Weight: 142 lbs.

Personality

Alignment: Unaligned

Despite her background, Alexia is rather good-natured, tending to put others before herself. She is immensely patriotic, and while she’ll brush off insults aimed towards her, disparaging remarks towards Karrnath are likely to draw an unpleasant response.

Alexia avoids feeding on other people when possible. In fact, she is somewhat sickened by the thought of draining another person’s blood. But if said person attacked Alexia beforehand, and she managed to stop her assailant, but now she’s badly hurt and his dying, but not yet dead, body is on the ground nearby, well, then that’s a little different…

The thirst for blood is an addiction which Alexia needs to fight against. She had gone through most of her life without any problem, but during her escape from Fort Kovic she killed and drained eleven people in short succession. Ever since, she has had a craving for blood. While she’s been doing her best to resist, every now and then she manages to justify taking “just a little sip”.

Hooks

  • Alexia is a Karrn, a Seeker, a burgeoning necromancer, and half-vampire. These aren't always popular things to be.
  • Alexia is both patriotic and devout. She is unlikely to turn away any fellow Karrns or Seekers who request her aid.
  • Anything possibly related to her mission (see below) would require her attention.

Kicker

A captain in Karrnath's army during The Last War, Alexia has been stripped of her rank for purposes of plausible deniability and sent into the larger world to find anything that could significantly tip the balance of power in Karrnath's favor and secure it for her nation.

Other Sections

Reserved for future use

Equipment

Equipment Name Price Weight Notes
Performer's Longsword +2 3400 gp 4 lbs Reward from level 4.
Skald's Chainmail +1 680 gp 40 lbs Reward from level 1.
Sandals of Precise Stepping 1800 gp - Reward from level 5. Flavored to be boots.
Healer's Brooch +2 4200 gp - Reward from level 6.
Symbol of Scorned Fate +1 1000 gp 1 lb Reward from level 2. Rosary with the Blood of Vol symbol.
Light Shield 5 gp 6 lbs
Potion of Healing 50 gp -
Adventurer's Kit 15 gp 33 lbs Currently full.
Climber's Kit 2 gp 11 lbs
ID Papers with Portrait 5 gp -
Lute 12 gp 2 lbs
Ritual Book 50 gp 3 lbs Given by Bardic Training.
Ritual: Comrades' Succor 150 gp - Casting cost: 10 gp.
Ritual: Gentle Repose 50 gp - Casting cost: 10 gp.
Ritual: Last Sight Vision 100 gp - Casting cost: 25 gp.
Ritual: Speak With Dead 360 gp - Casting cost: 100 gp.
Ritual: Traveler's Chant 75 gp - Casting cost: 10 gp.
Ritual: Undead Servitor 360 gp - Casting cost: 150 gp.
Ritual: Undead Ward 130 gp - Casting cost: 35 gp.
Residuum (200) 200 gp -
Thieves' Tools 20 gp 1 lbs

Coins: 176 gp

Encumbrance: 101 lbs Normal Load: 130 lbs Heavy Load: 260 lbs Maximum Drag Load: 650 lbs

Wishlist

  • N+4 (level 11):
  • [s]N+3 (level 10): Hat of Disguise, Antipathy Gloves
  • [/s]
  • N+2 (level 9):
  • N+1 (level 8): Diadem of Acuity
  • N (level 7): Gold


Math

Attributes

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 1 11 2 0 13 1
Con 9 15 0 1 16 3
Dex 0 10 0 0 10 0
Int 3 13 0 0 13 1
Wis 0 8 0 0 8 -1
Cha 9 16 2 1 19 4
Totals 22   8


Attacks

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

+1

str +5Performer's Longsword +21Expertise310AC
Basic Ranged

0

dex1Expertise34AC


Defenses

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/+1 dex/int 0 0 8 Skald's Chain +1 and Light Shield 3 21
Fortitude+1/+3str/con02Healer's Brooch +23 18
Reflex+0/+1dex/int1 3Healer's Brooch +2, Light Shield3 18
Will-1/+4wis/cha1 2Healer's Brooch +23 20


Resist: 8 necrotic

Senses and Reactions

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 0 0 0 0 3 0 3
Passive Insight -1 0 0 0 2 Background (Commissioned Officer) 0 0 3 5 19
Passive Perception -1 0 0 2 2 Arcane Familiar (Bat) 0 0 3 5 21

Senses: Low-light

Health

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 12 17 5 0 0 0 59 29 14


Surges per day: 10 (7 class, +3 Con)

Speed and Movement

Speed: 6 (7 - 1 from armor)

Racial Features

Human (PHB)

  • +2 any
  • Languages: Common, one other
  • Bonus At-Will Power
  • Bonus Feat
  • Bonus Skill
  • Human Defense Bonuses
  • Size: Medium
  • Speed: 6

Class Features

Bard (PHB2)

  • Bardic Training: Gain the Ritual Caster feat, and once per day cast one bardic ritual of level 4 or lower for free.
  • Bardic Virtue (Virtue of Valor): Once per round as a free action, grant an ally within 5 squares who bloodied or killed an enemy 4 temp hp.
  • Majestic Word: Gain the Majestic Word power.
  • Multiclass Versatility: Not restricted to choosing multiclass feats from only one class.
  • Skill Versatility: +1 to untrained skill checks.
  • Song of Rest: When you play a musical instrument or sing during a short rest, you and any ally who spends a healing surge recovers an additional 4 hp per surge spent.
  • Words of Friendship: Gain the Words of Friendship power.

Feats

Background

Commissioned Officer (EPG): +2 Insight.

Skills and Languages

Languages: Common, Dwarven


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics50dex1Skald's Chain +1, Sandals of Precise Stepping39
Arcana 5 1 int 3 9
Athletics51str1Skald's Chain +1, Sandals of Precise Stepping310
Bluff4cha4Skill Versatility, Bard of All Trades2Skald's Chain +1313
Diplomacy4cha4Skill Versatility, Bard of All Trades2Skald's Chain +1313
Dungeoneering-1wis4Skill Versatility, Bard of All Trades36
Endurance3con4Skill Versatility, Bard of All Trades-1Skald's Chain +139
Heal-1wis4Skill Versatility, Bard of All Trades36
History1int4Skill Versatility, Bard of All Trades38
Insight5-1wis2Background (Commissioned Officer)39
Intimidate4cha4Skill Versatility, Bard of All Trades311
Nature-1wis4Skill Versatility, Bard of All Trades36
Perception5-1wis22Arcane Familiar (Bat)311
Religion51int39
Stealth0dex26Skill Versatility, Bard of All Trades, Arcane Familiar (Bat)1Skald's Chain +1, Sandals of Precise Stepping312
Streetwise4cha4Skill Versatility, Bard of All Trades311
Thievery0dex4Skill Versatility, Bard of All Trades-1Skald's Chain +136


Special: +5 racial bonus to Bluff checks to pass as human.

Powers

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Cutting Words +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Will
Guiding Strike +4 Cha +5 Performer's Longsword +2 +1 Expertise +3 13 AC
Shout of Triumph +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Fort
Dissonant Strain +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Will
Unluck +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Reflex
Stirring Shout +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Will
Satire of Bravery +4 Cha +2 Performer's Longsword +2 +1 Expertise +3 10 Will


Tracking

Money

+412 gp starting gold
  -5 gp light shield
 -15 gp adventurer's kit
 -10 gp holy symbol
  -5 gp ID papers with portrait
 -12 gp lute
-100 gp Last Sight Vision ritual book
-130 gp Undead Ward ritual book
-100 gp ritual components x100
 -20 gp thieves' tools
+136 gp selling Harsh Longsword +1
 +1k gp parcel from 5th level
  -4 gp replacement sunrods
-150 gp Comrade's Succor ritual book
-360 gp Speak With Dead ritual book
-100 gp ritual components x100
+360 gp The Paper Chase reward
 -50 gp healing potion
-680 gp Siberys Shard of the Mage

--------
167 gp remaining

Treasure

XP

Total XP: 10000


XP pre-level 7

The Last War:

  • 3750 XP

The Second Day of Mourning:

  • 1575 xp and 5 RP here
  • Turn 1 RP into 175 xp
  • 1684 xp and 5 RP here
  • Turn 2 RP into 400 xp

The Paper Chase:

  • 1452 xp and 6 RP here
  • Turn 4 RP into 1000 xp.

Total XP: 10036, which brought Alexia to level 7, before she was retired/rebuilt down to 10000 xp.

RP received: 16 RP spent: 7

Changes

List changed here

  • 2009/08/13: Created
  • 2010/01/24: Level 5. Gained Satire of Bravery. Traded Warsong Strike for Vicious Mockery.
  • 2010/02/10: Added Performer's Longsword +2, the level 4 treasure.
  • 2010/06/29: Level 6. Gained Ode to Sacrifice, Improved Majestic Word. Traded Concerted Effort for Inspire Confidence. Traded Jack of All Trades for Bard of all Trades.
  • 2011/05/26: Level 7. Gained Unluck. Traded Inspiring Refrain for Shout of Triumph. Gained Healer's Brooch +2.

Judge Comments

Level 4

Approval 1

Approval from renau1g

Comments:

  • Summary - Intimidate is listed as +8, should be +9 Fixed

Approval 2

Approval from EvolutionKB

Level 5

Approval 1

Approval from renau1g

Comments:

  • I believe your lvl 5 daily is Satire of Bravery, but you've called it Stirring Shout in the summary (super minor)
  • did you get your lvl 4 treasure? Didn't see it noted

Approval 2

Everything that renau1g mentioned seems to be fixed. Have fun with Heart Stopper, and put her to good use! (Wait, I'm you're DM... what am I saying!? ;) )

Approval by Kalidrev

Level 6

Approval 1

Looks good THB

Approved renau1g

Approval 2

Approved by Luinnar

Looks good.

Level 7

Approval 1

Approval 2

Status

Approved as 4th level character with 3750 xp by renau1g and EvolutionKB

Approved as a 5th level character with 5500 xp by renau1g and Kalidrev.

Approved as a 6th level character with 7500 xp by renau1g and Luinnar.

Not approved for level 7